Ryujinx/src/Ryujinx.Horizon/Audio/AudioUserIpcServer.cs
gdkchan d4d0a48bfe
Migrate Audio service to new IPC (#6285)
* Migrate audren to new IPC

* Migrate audout

* Migrate audin

* Migrate hwopus

* Bye bye old audio service

* Switch volume control to IHardwareDeviceDriver

* Somewhat unrelated changes

* Remove Concentus reference from HLE

* Implement OpenAudioRendererForManualExecution

* Remove SetVolume/GetVolume methods that are not necessary

* Remove SetVolume/GetVolume methods that are not necessary (2)

* Fix incorrect volume update

* PR feedback

* PR feedback

* Stub audrec

* Init outParameter

* Make FinalOutputRecorderParameter/Internal readonly

* Make FinalOutputRecorder IDisposable

* Fix HardwareOpusDecoderManager parameter buffers

* Opus work buffer size and error handling improvements

* Add AudioInProtocolName enum

* Fix potential divisions by zero
2024-02-22 16:58:33 -03:00

55 lines
2.1 KiB
C#

using Ryujinx.Horizon.Sdk.Audio.Detail;
using Ryujinx.Horizon.Sdk.Sf.Hipc;
using Ryujinx.Horizon.Sdk.Sm;
namespace Ryujinx.Horizon.Audio
{
class AudioUserIpcServer
{
private const int MaxSessionsCount = 30;
private const int PointerBufferSize = 0xB40;
private const int MaxDomains = 0;
private const int MaxDomainObjects = 0;
private const int MaxPortsCount = 1;
private static readonly ManagerOptions _options = new(PointerBufferSize, MaxDomains, MaxDomainObjects, false);
private SmApi _sm;
private ServerManager _serverManager;
private AudioManagers _managers;
public void Initialize()
{
HeapAllocator allocator = new();
_sm = new SmApi();
_sm.Initialize().AbortOnFailure();
_serverManager = new ServerManager(allocator, _sm, MaxPortsCount, _options, MaxSessionsCount);
_managers = new AudioManagers(HorizonStatic.Options.AudioDeviceDriver, HorizonStatic.Options.TickSource);
AudioRendererManager audioRendererManager = new(_managers.AudioRendererManager, _managers.AudioDeviceSessionRegistry);
AudioOutManager audioOutManager = new(_managers.AudioOutputManager);
AudioInManager audioInManager = new(_managers.AudioInputManager);
FinalOutputRecorderManager finalOutputRecorderManager = new();
_serverManager.RegisterObjectForServer(audioRendererManager, ServiceName.Encode("audren:u"), MaxSessionsCount);
_serverManager.RegisterObjectForServer(audioOutManager, ServiceName.Encode("audout:u"), MaxSessionsCount);
_serverManager.RegisterObjectForServer(audioInManager, ServiceName.Encode("audin:u"), MaxSessionsCount);
_serverManager.RegisterObjectForServer(finalOutputRecorderManager, ServiceName.Encode("audrec:u"), MaxSessionsCount);
}
public void ServiceRequests()
{
_serverManager.ServiceRequests();
}
public void Shutdown()
{
_serverManager.Dispose();
_managers.Dispose();
_sm.Dispose();
}
}
}