mirror of
https://github.com/Ryujinx/Ryujinx.git
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* avalonia part 1 * remove vulkan ui backend * move ui common files to ui common project * get name for oading screen from device * rebase. * review 1 * review 1.1 * review * cleanup * addressed review * use cancellation token * review * review * rebased * cancel library loading when closing window * remove star image, use fonticon instead * delete render control frame buffer when game ends. change position of fav star * addressed @Thog review * ensure the right ui is downloaded in updates * fix crash when showing not supported dialog during controller request * add prefix to artifact names * Auto-format Avalonia project * Fix input * Fix build, simplify app disposal * remove nv stutter thread * addressed review * add missing change * maintain window size if new size is zero length * add game, handheld, docked to local * reverse scale main window * Update de_DE.json * Update de_DE.json * Update de_DE.json * Update italian json * Update it_IT.json * let render timer poll with no wait * remove unused code * more unused code * enabled tiered compilation and trimming * check if window event is not closed before signaling * fix atmospher case * locale fix * locale fix * remove explicit tiered compilation declarations * Remove ) it_IT.json * Remove ) de_DE.json * Update it_IT.json * Update pt_BR locale with latest strings * Remove ')' * add more strings to locale * update locale * remove extra slash * remove extra slash * set firmware version to 0 if key's not found * fix * revert timer changes * lock on object instead * Update it_IT.json * remove unused method * add load screen text to locale * drop swap event * Update de_DE.json * Update de_DE.json * do null check when stopping emulator * Update de_DE.json * Create tr_TR.json * Add tr_TR * Add tr_TR + Turkish * Update it_IT.json * Update Ryujinx.Ava/Input/AvaloniaMappingHelper.cs Co-authored-by: Ac_K <Acoustik666@gmail.com> * Apply suggestions from code review Co-authored-by: Ac_K <Acoustik666@gmail.com> * Apply suggestions from code review Co-authored-by: Ac_K <Acoustik666@gmail.com> * addressed review * Update Ryujinx.Ava/Ui/Backend/OpenGl/OpenGlRenderTarget.cs Co-authored-by: gdkchan <gab.dark.100@gmail.com> * use avalonia's inbuilt renderer on linux * removed whitespace * workaround for queue render crash with vsync off * drop custom backend * format files * fix not closing issue * remove warnings * rebase * update avalonia library * Reposition the Text and Button on About Page * Assign build version * Remove appveyor text Co-authored-by: gdk <gab.dark.100@gmail.com> Co-authored-by: Niwu34 <67392333+Niwu34@users.noreply.github.com> Co-authored-by: Antonio Brugnolo <36473846+AntoSkate@users.noreply.github.com> Co-authored-by: aegiff <99728970+aegiff@users.noreply.github.com> Co-authored-by: Ac_K <Acoustik666@gmail.com> Co-authored-by: MostlyWhat <78652091+MostlyWhat@users.noreply.github.com>
1449 lines
No EOL
47 KiB
C#
1449 lines
No EOL
47 KiB
C#
using ARMeilleure.Translation.PTC;
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using Avalonia;
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using Avalonia.Controls;
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using Avalonia.Input;
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using Avalonia.Media;
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using Avalonia.Threading;
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using DynamicData;
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using DynamicData.Binding;
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using LibHac.Fs;
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using LibHac.FsSystem;
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using LibHac.Ncm;
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using Ryujinx.Ava.Common;
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using Ryujinx.Ava.Common.Locale;
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using Ryujinx.Ava.Ui.Controls;
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using Ryujinx.Ava.Ui.Windows;
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using Ryujinx.Common;
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using Ryujinx.Common.Configuration;
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using Ryujinx.Common.Logging;
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using Ryujinx.HLE;
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using Ryujinx.HLE.FileSystem;
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using Ryujinx.Modules;
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using Ryujinx.Ui.App.Common;
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using Ryujinx.Ui.Common;
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using Ryujinx.Ui.Common.Configuration;
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using Ryujinx.Ui.Common.Helper;
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using System;
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using System.Collections.Generic;
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using System.Collections.ObjectModel;
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using System.Globalization;
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using System.IO;
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using System.Threading;
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using System.Threading.Tasks;
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using Path = System.IO.Path;
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using ShaderCacheLoadingState = Ryujinx.Graphics.Gpu.Shader.ShaderCacheState;
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namespace Ryujinx.Ava.Ui.ViewModels
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{
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public class MainWindowViewModel : BaseModel
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{
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private readonly MainWindow _owner;
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private ObservableCollection<ApplicationData> _applications;
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private string _aspectStatusText;
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private string _loadHeading;
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private string _cacheLoadStatus;
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private string _searchText;
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private string _dockedStatusText;
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private string _fifoStatusText;
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private string _gameStatusText;
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private string _gpuStatusText;
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private bool _isAmiiboRequested;
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private bool _isGameRunning;
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private bool _isLoading;
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private int _progressMaximum;
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private int _progressValue;
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private bool _showLoadProgress;
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private bool _showMenuAndStatusBar = true;
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private bool _showStatusSeparator;
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private Brush _progressBarForegroundColor;
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private Brush _progressBarBackgroundColor;
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private Brush _vsyncColor;
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private byte[] _selectedIcon;
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private bool _isAppletMenuActive;
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private int _statusBarProgressMaximum;
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private int _statusBarProgressValue;
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private bool _isPaused;
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private bool _showContent = true;
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private bool _isLoadingIndeterminate = true;
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private ReadOnlyObservableCollection<ApplicationData> _appsObservableList;
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public string TitleName { get; internal set; }
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public MainWindowViewModel(MainWindow owner) : this()
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{
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_owner = owner;
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}
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public MainWindowViewModel()
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{
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Applications = new ObservableCollection<ApplicationData>();
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Applications.ToObservableChangeSet()
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.Filter(Filter)
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.Sort(GetComparer())
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.Bind(out _appsObservableList).AsObservableList();
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if (Program.PreviewerDetached)
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{
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ShowUiKey = KeyGesture.Parse(ConfigurationState.Instance.Hid.Hotkeys.Value.ShowUi.ToString());
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ScreenshotKey = KeyGesture.Parse(ConfigurationState.Instance.Hid.Hotkeys.Value.Screenshot.ToString());
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PauseKey = KeyGesture.Parse(ConfigurationState.Instance.Hid.Hotkeys.Value.Pause.ToString());
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Volume = ConfigurationState.Instance.System.AudioVolume;
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}
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}
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public void Initialize()
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{
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_owner.ApplicationLibrary.ApplicationCountUpdated += ApplicationLibrary_ApplicationCountUpdated;
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_owner.ApplicationLibrary.ApplicationAdded += ApplicationLibrary_ApplicationAdded;
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Ptc.PtcStateChanged -= ProgressHandler;
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Ptc.PtcStateChanged += ProgressHandler;
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}
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public string SearchText
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{
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get => _searchText;
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set
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{
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_searchText = value;
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RefreshView();
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}
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}
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public ReadOnlyObservableCollection<ApplicationData> AppsObservableList
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{
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get => _appsObservableList;
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set
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{
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_appsObservableList = value;
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OnPropertyChanged();
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}
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}
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public bool IsPaused
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{
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get => _isPaused;
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set
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{
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_isPaused = value;
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OnPropertyChanged();
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}
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}
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public bool EnableNonGameRunningControls => !IsGameRunning;
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public bool ShowFirmwareStatus => !ShowLoadProgress;
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public bool IsGameRunning
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{
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get => _isGameRunning;
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set
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{
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_isGameRunning = value;
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if (!value)
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{
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ShowMenuAndStatusBar = false;
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}
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OnPropertyChanged();
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OnPropertyChanged(nameof(EnableNonGameRunningControls));
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OnPropertyChanged(nameof(ShowFirmwareStatus));
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}
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}
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public bool IsAmiiboRequested
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{
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get => _isAmiiboRequested && _isGameRunning;
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set
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{
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_isAmiiboRequested = value;
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OnPropertyChanged();
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}
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}
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public bool ShowLoadProgress
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{
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get => _showLoadProgress;
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set
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{
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_showLoadProgress = value;
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OnPropertyChanged();
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OnPropertyChanged(nameof(ShowFirmwareStatus));
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}
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}
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public string GameStatusText
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{
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get => _gameStatusText;
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set
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{
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_gameStatusText = value;
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OnPropertyChanged();
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}
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}
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private string _showUikey = "F4";
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private string _pauseKey = "F5";
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private string _screenshotkey = "F8";
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private float _volume;
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public ApplicationData SelectedApplication
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{
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get
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{
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switch (Glyph)
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{
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case Glyph.List:
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return _owner.GameList.SelectedApplication;
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case Glyph.Grid:
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return _owner.GameGrid.SelectedApplication;
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default:
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return null;
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}
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}
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}
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public string LoadHeading
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{
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get => _loadHeading;
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set
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{
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_loadHeading = value;
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OnPropertyChanged();
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}
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}
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public string CacheLoadStatus
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{
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get => _cacheLoadStatus;
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set
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{
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_cacheLoadStatus = value;
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OnPropertyChanged();
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}
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}
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public Brush ProgressBarBackgroundColor
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{
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get => _progressBarBackgroundColor;
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set
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{
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_progressBarBackgroundColor = value;
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OnPropertyChanged();
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}
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}
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public Brush ProgressBarForegroundColor
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{
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get => _progressBarForegroundColor;
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set
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{
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_progressBarForegroundColor = value;
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OnPropertyChanged();
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}
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}
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public Brush VsyncColor
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{
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get => _vsyncColor;
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set
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{
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_vsyncColor = value;
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OnPropertyChanged();
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}
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}
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public byte[] SelectedIcon
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{
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get => _selectedIcon;
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set
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{
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_selectedIcon = value;
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OnPropertyChanged();
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}
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}
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public int ProgressMaximum
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{
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get => _progressMaximum;
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set
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{
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_progressMaximum = value;
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OnPropertyChanged();
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}
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}
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public int ProgressValue
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{
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get => _progressValue;
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set
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{
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_progressValue = value;
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OnPropertyChanged();
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}
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}
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public int StatusBarProgressMaximum
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{
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get => _statusBarProgressMaximum;
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set
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{
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_statusBarProgressMaximum = value;
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OnPropertyChanged();
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}
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}
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public int StatusBarProgressValue
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{
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get => _statusBarProgressValue;
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set
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{
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_statusBarProgressValue = value;
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OnPropertyChanged();
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}
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}
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public string FifoStatusText
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{
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get => _fifoStatusText;
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set
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{
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_fifoStatusText = value;
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OnPropertyChanged();
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}
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}
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public string GpuStatusText
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{
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get => _gpuStatusText;
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set
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{
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_gpuStatusText = value;
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OnPropertyChanged();
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}
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}
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public string DockedStatusText
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{
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get => _dockedStatusText;
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set
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{
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_dockedStatusText = value;
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OnPropertyChanged();
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}
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}
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public string AspectRatioStatusText
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{
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get => _aspectStatusText;
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set
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{
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_aspectStatusText = value;
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OnPropertyChanged();
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}
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}
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public string VolumeStatusText
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{
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get
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{
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string icon = Volume == 0 ? "🔇" : "🔊";
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return $"{icon} {(int)(Volume * 100)}%";
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}
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}
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public bool VolumeMuted => _volume == 0;
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public float Volume
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{
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get => _volume;
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set
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{
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_volume = value;
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if (_isGameRunning)
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{
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_owner.AppHost.Device.SetVolume(_volume);
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}
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OnPropertyChanged(nameof(VolumeStatusText));
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OnPropertyChanged(nameof(VolumeMuted));
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OnPropertyChanged();
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}
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}
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public bool ShowStatusSeparator
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{
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get => _showStatusSeparator;
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set
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{
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_showStatusSeparator = value;
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OnPropertyChanged();
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}
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}
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public Thickness GridItemPadding => ShowNames ? new Thickness() : new Thickness(5);
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public bool ShowMenuAndStatusBar
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{
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get => _showMenuAndStatusBar;
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set
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{
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_showMenuAndStatusBar = value;
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OnPropertyChanged();
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}
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}
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public bool IsLoadingIndeterminate
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{
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get => _isLoadingIndeterminate;
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set
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{
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_isLoadingIndeterminate = value;
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OnPropertyChanged();
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}
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}
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public bool ShowContent
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{
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get => _showContent;
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set
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{
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_showContent = value;
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OnPropertyChanged();
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}
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}
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public bool IsAppletMenuActive
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{
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get => _isAppletMenuActive && EnableNonGameRunningControls;
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set
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{
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_isAppletMenuActive = value;
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OnPropertyChanged();
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}
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}
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public bool IsGrid => Glyph == Glyph.Grid;
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public bool IsList => Glyph == Glyph.List;
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internal void Sort(bool isAscending)
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{
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IsAscending = isAscending;
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RefreshView();
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}
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internal void Sort(ApplicationSort sort)
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{
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SortMode = sort;
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RefreshView();
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}
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private IComparer<ApplicationData> GetComparer()
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{
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switch (SortMode)
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{
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case ApplicationSort.LastPlayed:
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return new Models.Generic.LastPlayedSortComparer(IsAscending);
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case ApplicationSort.FileSize:
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return new Models.Generic.FileSizeSortComparer(IsAscending);
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case ApplicationSort.TotalTimePlayed:
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return new Models.Generic.TimePlayedSortComparer(IsAscending);
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case ApplicationSort.Title:
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return IsAscending ? SortExpressionComparer<ApplicationData>.Ascending(app => app.TitleName) : SortExpressionComparer<ApplicationData>.Descending(app => app.TitleName);
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case ApplicationSort.Favorite:
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return !IsAscending ? SortExpressionComparer<ApplicationData>.Ascending(app => app.Favorite) : SortExpressionComparer<ApplicationData>.Descending(app => app.Favorite);
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case ApplicationSort.Developer:
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return IsAscending ? SortExpressionComparer<ApplicationData>.Ascending(app => app.Developer) : SortExpressionComparer<ApplicationData>.Descending(app => app.Developer);
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case ApplicationSort.FileType:
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return IsAscending ? SortExpressionComparer<ApplicationData>.Ascending(app => app.FileExtension) : SortExpressionComparer<ApplicationData>.Descending(app => app.FileExtension);
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case ApplicationSort.Path:
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return IsAscending ? SortExpressionComparer<ApplicationData>.Ascending(app => app.Path) : SortExpressionComparer<ApplicationData>.Descending(app => app.Path);
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default:
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return null;
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}
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}
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private void RefreshView()
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{
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RefreshGrid();
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}
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private void RefreshGrid()
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{
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Applications.ToObservableChangeSet()
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.Filter(Filter)
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.Sort(GetComparer())
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.Bind(out _appsObservableList).AsObservableList();
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OnPropertyChanged(nameof(AppsObservableList));
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}
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public bool StartGamesInFullscreen
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{
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get => ConfigurationState.Instance.Ui.StartFullscreen;
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set
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{
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ConfigurationState.Instance.Ui.StartFullscreen.Value = value;
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ConfigurationState.Instance.ToFileFormat().SaveConfig(Program.ConfigurationPath);
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OnPropertyChanged();
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}
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}
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public bool ShowConsole
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{
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get => ConfigurationState.Instance.Ui.ShowConsole;
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set
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{
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ConfigurationState.Instance.Ui.ShowConsole.Value = value;
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ConfigurationState.Instance.ToFileFormat().SaveConfig(Program.ConfigurationPath);
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OnPropertyChanged();
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}
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}
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public ObservableCollection<ApplicationData> Applications
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{
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get => _applications;
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set
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{
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_applications = value;
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OnPropertyChanged();
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}
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}
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public Glyph Glyph
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{
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get => (Glyph)ConfigurationState.Instance.Ui.GameListViewMode.Value;
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set
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{
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ConfigurationState.Instance.Ui.GameListViewMode.Value = (int)value;
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OnPropertyChanged();
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OnPropertyChanged(nameof(IsGrid));
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OnPropertyChanged(nameof(IsList));
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ConfigurationState.Instance.ToFileFormat().SaveConfig(Program.ConfigurationPath);
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}
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}
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public bool ShowNames
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{
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get => ConfigurationState.Instance.Ui.ShowNames && ConfigurationState.Instance.Ui.GridSize > 1; set
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{
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ConfigurationState.Instance.Ui.ShowNames.Value = value;
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OnPropertyChanged();
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OnPropertyChanged(nameof(GridItemPadding));
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OnPropertyChanged(nameof(GridSizeScale));
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ConfigurationState.Instance.ToFileFormat().SaveConfig(Program.ConfigurationPath);
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}
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}
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internal ApplicationSort SortMode
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{
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get => (ApplicationSort)ConfigurationState.Instance.Ui.ApplicationSort.Value;
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private set
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{
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ConfigurationState.Instance.Ui.ApplicationSort.Value = (int)value;
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OnPropertyChanged();
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OnPropertyChanged(nameof(SortName));
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ConfigurationState.Instance.ToFileFormat().SaveConfig(Program.ConfigurationPath);
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}
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}
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public bool IsSortedByFavorite => SortMode == ApplicationSort.Favorite;
|
|
public bool IsSortedByTitle => SortMode == ApplicationSort.Title;
|
|
public bool IsSortedByDeveloper => SortMode == ApplicationSort.Developer;
|
|
public bool IsSortedByLastPlayed => SortMode == ApplicationSort.LastPlayed;
|
|
public bool IsSortedByTimePlayed => SortMode == ApplicationSort.TotalTimePlayed;
|
|
public bool IsSortedByType => SortMode == ApplicationSort.FileType;
|
|
public bool IsSortedBySize => SortMode == ApplicationSort.FileSize;
|
|
public bool IsSortedByPath => SortMode == ApplicationSort.Path;
|
|
|
|
public string SortName
|
|
{
|
|
get
|
|
{
|
|
switch (SortMode)
|
|
{
|
|
case ApplicationSort.Title:
|
|
return LocaleManager.Instance["GameListHeaderApplication"];
|
|
case ApplicationSort.Developer:
|
|
return LocaleManager.Instance["GameListHeaderDeveloper"];
|
|
case ApplicationSort.LastPlayed:
|
|
return LocaleManager.Instance["GameListHeaderLastPlayed"];
|
|
case ApplicationSort.TotalTimePlayed:
|
|
return LocaleManager.Instance["GameListHeaderTimePlayed"];
|
|
case ApplicationSort.FileType:
|
|
return LocaleManager.Instance["GameListHeaderFileExtension"];
|
|
case ApplicationSort.FileSize:
|
|
return LocaleManager.Instance["GameListHeaderFileSize"];
|
|
case ApplicationSort.Path:
|
|
return LocaleManager.Instance["GameListHeaderPath"];
|
|
case ApplicationSort.Favorite:
|
|
return LocaleManager.Instance["CommonFavorite"];
|
|
}
|
|
|
|
return string.Empty;
|
|
}
|
|
}
|
|
|
|
public bool IsAscending
|
|
{
|
|
get => ConfigurationState.Instance.Ui.IsAscendingOrder;
|
|
private set
|
|
{
|
|
ConfigurationState.Instance.Ui.IsAscendingOrder.Value = value;
|
|
|
|
OnPropertyChanged();
|
|
OnPropertyChanged(nameof(SortMode));
|
|
OnPropertyChanged(nameof(SortName));
|
|
|
|
ConfigurationState.Instance.ToFileFormat().SaveConfig(Program.ConfigurationPath);
|
|
}
|
|
}
|
|
|
|
public KeyGesture ShowUiKey
|
|
{
|
|
get => KeyGesture.Parse(_showUikey); set
|
|
{
|
|
_showUikey = value.ToString();
|
|
OnPropertyChanged();
|
|
}
|
|
}
|
|
|
|
public KeyGesture ScreenshotKey
|
|
{
|
|
get => KeyGesture.Parse(_screenshotkey); set
|
|
{
|
|
_screenshotkey = value.ToString();
|
|
OnPropertyChanged();
|
|
}
|
|
}
|
|
|
|
public KeyGesture PauseKey
|
|
{
|
|
get => KeyGesture.Parse(_pauseKey); set
|
|
{
|
|
_pauseKey = value.ToString();
|
|
OnPropertyChanged();
|
|
}
|
|
}
|
|
|
|
public bool IsGridSmall => ConfigurationState.Instance.Ui.GridSize == 1;
|
|
public bool IsGridMedium => ConfigurationState.Instance.Ui.GridSize == 2;
|
|
public bool IsGridLarge => ConfigurationState.Instance.Ui.GridSize == 3;
|
|
public bool IsGridHuge => ConfigurationState.Instance.Ui.GridSize == 4;
|
|
|
|
public int GridSizeScale
|
|
{
|
|
get => ConfigurationState.Instance.Ui.GridSize;
|
|
set
|
|
{
|
|
ConfigurationState.Instance.Ui.GridSize.Value = value;
|
|
|
|
if (value < 2)
|
|
{
|
|
ShowNames = false;
|
|
}
|
|
|
|
OnPropertyChanged();
|
|
OnPropertyChanged(nameof(IsGridSmall));
|
|
OnPropertyChanged(nameof(IsGridMedium));
|
|
OnPropertyChanged(nameof(IsGridLarge));
|
|
OnPropertyChanged(nameof(IsGridHuge));
|
|
OnPropertyChanged(nameof(ShowNames));
|
|
OnPropertyChanged(nameof(GridItemPadding));
|
|
|
|
ConfigurationState.Instance.ToFileFormat().SaveConfig(Program.ConfigurationPath);
|
|
}
|
|
}
|
|
|
|
public void OpenAmiiboWindow()
|
|
{
|
|
if (!_isAmiiboRequested)
|
|
{
|
|
return;
|
|
}
|
|
|
|
// TODO : Implement Amiibo window
|
|
ContentDialogHelper.ShowNotAvailableMessage(_owner);
|
|
}
|
|
|
|
public void HandleShaderProgress(Switch emulationContext)
|
|
{
|
|
emulationContext.Gpu.ShaderCacheStateChanged -= ProgressHandler;
|
|
emulationContext.Gpu.ShaderCacheStateChanged += ProgressHandler;
|
|
}
|
|
|
|
private bool Filter(object arg)
|
|
{
|
|
if (arg is ApplicationData app)
|
|
{
|
|
return string.IsNullOrWhiteSpace(_searchText) || app.TitleName.ToLower().Contains(_searchText.ToLower());
|
|
}
|
|
|
|
return false;
|
|
}
|
|
|
|
private void ApplicationLibrary_ApplicationAdded(object sender, ApplicationAddedEventArgs e)
|
|
{
|
|
AddApplication(e.AppData);
|
|
}
|
|
|
|
private void ApplicationLibrary_ApplicationCountUpdated(object sender, ApplicationCountUpdatedEventArgs e)
|
|
{
|
|
StatusBarProgressValue = e.NumAppsLoaded;
|
|
StatusBarProgressMaximum = e.NumAppsFound;
|
|
LocaleManager.Instance.UpdateDynamicValue("StatusBarGamesLoaded", StatusBarProgressValue, StatusBarProgressMaximum);
|
|
|
|
Dispatcher.UIThread.Post(() =>
|
|
{
|
|
if (e.NumAppsFound == 0)
|
|
{
|
|
_owner.LoadProgressBar.IsVisible = false;
|
|
}
|
|
});
|
|
}
|
|
|
|
public void AddApplication(ApplicationData applicationData)
|
|
{
|
|
Dispatcher.UIThread.InvokeAsync(() =>
|
|
{
|
|
Applications.Add(applicationData);
|
|
});
|
|
}
|
|
|
|
public async void LoadApplications()
|
|
{
|
|
await Dispatcher.UIThread.InvokeAsync(() =>
|
|
{
|
|
Applications.Clear();
|
|
_owner.LoadProgressBar.IsVisible = true;
|
|
StatusBarProgressMaximum = 0;
|
|
StatusBarProgressValue = 0;
|
|
LocaleManager.Instance.UpdateDynamicValue("StatusBarGamesLoaded", 0, 0);
|
|
});
|
|
|
|
ReloadGameList();
|
|
}
|
|
|
|
private void ReloadGameList()
|
|
{
|
|
if (_isLoading)
|
|
{
|
|
return;
|
|
}
|
|
|
|
_isLoading = true;
|
|
|
|
Thread thread = new(() =>
|
|
{
|
|
_owner.ApplicationLibrary.LoadApplications(ConfigurationState.Instance.Ui.GameDirs.Value, ConfigurationState.Instance.System.Language);
|
|
|
|
_isLoading = false;
|
|
})
|
|
{ Name = "GUI.AppListLoadThread", Priority = ThreadPriority.AboveNormal };
|
|
|
|
thread.Start();
|
|
}
|
|
|
|
public async void OpenFile()
|
|
{
|
|
OpenFileDialog dialog = new()
|
|
{
|
|
Title = LocaleManager.Instance["OpenFileDialogTitle"]
|
|
};
|
|
|
|
dialog.Filters.Add(new FileDialogFilter
|
|
{
|
|
Name = LocaleManager.Instance["AllSupportedFormats"],
|
|
Extensions =
|
|
{
|
|
"nsp",
|
|
"pfs0",
|
|
"xci",
|
|
"nca",
|
|
"nro",
|
|
"nso"
|
|
}
|
|
});
|
|
|
|
dialog.Filters.Add(new FileDialogFilter { Name = "NSP", Extensions = { "nsp" } });
|
|
dialog.Filters.Add(new FileDialogFilter { Name = "PFS0", Extensions = { "pfs0" } });
|
|
dialog.Filters.Add(new FileDialogFilter { Name = "XCI", Extensions = { "xci" } });
|
|
dialog.Filters.Add(new FileDialogFilter { Name = "NCA", Extensions = { "nca" } });
|
|
dialog.Filters.Add(new FileDialogFilter { Name = "NRO", Extensions = { "nro" } });
|
|
dialog.Filters.Add(new FileDialogFilter { Name = "NSO", Extensions = { "nso" } });
|
|
|
|
string[] files = await dialog.ShowAsync(_owner);
|
|
|
|
if (files != null && files.Length > 0)
|
|
{
|
|
_owner.LoadApplication(files[0]);
|
|
}
|
|
}
|
|
|
|
public async void OpenFolder()
|
|
{
|
|
OpenFolderDialog dialog = new()
|
|
{
|
|
Title = LocaleManager.Instance["OpenFolderDialogTitle"]
|
|
};
|
|
|
|
string folder = await dialog.ShowAsync(_owner);
|
|
|
|
if (!string.IsNullOrWhiteSpace(folder) && Directory.Exists(folder))
|
|
{
|
|
_owner.LoadApplication(folder);
|
|
}
|
|
}
|
|
|
|
public void TakeScreenshot()
|
|
{
|
|
_owner.AppHost.ScreenshotRequested = true;
|
|
}
|
|
|
|
public void HideUi()
|
|
{
|
|
ShowMenuAndStatusBar = false;
|
|
}
|
|
|
|
public void SetListMode()
|
|
{
|
|
Glyph = Glyph.List;
|
|
}
|
|
|
|
public void SetGridMode()
|
|
{
|
|
Glyph = Glyph.Grid;
|
|
}
|
|
|
|
public void OpenMiiApplet()
|
|
{
|
|
string contentPath = _owner.ContentManager.GetInstalledContentPath(0x0100000000001009, StorageId.BuiltInSystem, NcaContentType.Program);
|
|
|
|
if (!string.IsNullOrWhiteSpace(contentPath))
|
|
{
|
|
_owner.LoadApplication(contentPath, false, "Mii Applet");
|
|
}
|
|
}
|
|
|
|
public static void OpenRyujinxFolder()
|
|
{
|
|
OpenHelper.OpenFolder(AppDataManager.BaseDirPath);
|
|
}
|
|
|
|
public static void OpenLogsFolder()
|
|
{
|
|
string logPath = Path.Combine(ReleaseInformations.GetBaseApplicationDirectory(), "Logs");
|
|
|
|
new DirectoryInfo(logPath).Create();
|
|
|
|
OpenHelper.OpenFolder(logPath);
|
|
}
|
|
|
|
public void ToggleFullscreen()
|
|
{
|
|
WindowState state = _owner.WindowState;
|
|
|
|
if (state == WindowState.FullScreen)
|
|
{
|
|
_owner.WindowState = WindowState.Normal;
|
|
|
|
if (IsGameRunning)
|
|
{
|
|
ShowMenuAndStatusBar = true;
|
|
}
|
|
}
|
|
else
|
|
{
|
|
_owner.WindowState = WindowState.FullScreen;
|
|
|
|
if (IsGameRunning)
|
|
{
|
|
ShowMenuAndStatusBar = false;
|
|
}
|
|
}
|
|
|
|
OnPropertyChanged(nameof(IsFullScreen));
|
|
}
|
|
|
|
public bool IsFullScreen => _owner.WindowState == WindowState.FullScreen;
|
|
|
|
public void ToggleDockMode()
|
|
{
|
|
if (IsGameRunning)
|
|
{
|
|
ConfigurationState.Instance.System.EnableDockedMode.Value =
|
|
!ConfigurationState.Instance.System.EnableDockedMode.Value;
|
|
}
|
|
}
|
|
|
|
public async void ExitCurrentState()
|
|
{
|
|
if (_owner.WindowState == WindowState.FullScreen)
|
|
{
|
|
ToggleFullscreen();
|
|
}
|
|
else if (IsGameRunning)
|
|
{
|
|
await Task.Delay(100);
|
|
_owner.AppHost?.ShowExitPrompt();
|
|
}
|
|
}
|
|
|
|
public void OpenSettings()
|
|
{
|
|
// TODO : Implement Settings window
|
|
ContentDialogHelper.ShowNotAvailableMessage(_owner);
|
|
}
|
|
|
|
public void ManageProfiles()
|
|
{
|
|
// TODO : Implement Profiles window
|
|
ContentDialogHelper.ShowNotAvailableMessage(_owner);
|
|
}
|
|
|
|
public async void OpenAboutWindow()
|
|
{
|
|
AboutWindow window = new();
|
|
|
|
await window.ShowDialog(_owner);
|
|
}
|
|
|
|
public void ChangeLanguage(object obj)
|
|
{
|
|
LocaleManager.Instance.LoadLanguage((string)obj);
|
|
}
|
|
|
|
private void ProgressHandler<T>(T state, int current, int total) where T : Enum
|
|
{
|
|
try
|
|
{
|
|
ProgressMaximum = total;
|
|
ProgressValue = current;
|
|
|
|
switch (state)
|
|
{
|
|
case PtcLoadingState ptcState:
|
|
CacheLoadStatus = $"{current} / {total}";
|
|
switch (ptcState)
|
|
{
|
|
case PtcLoadingState.Start:
|
|
case PtcLoadingState.Loading:
|
|
LoadHeading = LocaleManager.Instance["CompilingPPTC"];
|
|
IsLoadingIndeterminate = false;
|
|
break;
|
|
case PtcLoadingState.Loaded:
|
|
LoadHeading = string.Format(LocaleManager.Instance["LoadingHeading"], TitleName);
|
|
IsLoadingIndeterminate = true;
|
|
CacheLoadStatus = "";
|
|
break;
|
|
}
|
|
break;
|
|
case ShaderCacheLoadingState shaderCacheState:
|
|
CacheLoadStatus = $"{current} / {total}";
|
|
switch (shaderCacheState)
|
|
{
|
|
case ShaderCacheLoadingState.Start:
|
|
case ShaderCacheLoadingState.Loading:
|
|
LoadHeading = LocaleManager.Instance["CompilingShaders"];
|
|
IsLoadingIndeterminate = false;
|
|
break;
|
|
case ShaderCacheLoadingState.Loaded:
|
|
LoadHeading = string.Format(LocaleManager.Instance["LoadingHeading"], TitleName);
|
|
IsLoadingIndeterminate = true;
|
|
CacheLoadStatus = "";
|
|
break;
|
|
}
|
|
break;
|
|
default:
|
|
throw new ArgumentException($"Unknown Progress Handler type {typeof(T)}");
|
|
}
|
|
}
|
|
catch (Exception) { }
|
|
}
|
|
|
|
public void OpenUserSaveDirectory()
|
|
{
|
|
var selection = SelectedApplication;
|
|
|
|
if (selection != null)
|
|
{
|
|
Task.Run(() =>
|
|
{
|
|
if (!ulong.TryParse(selection.TitleId, NumberStyles.HexNumber, CultureInfo.InvariantCulture,
|
|
out ulong titleIdNumber))
|
|
{
|
|
ContentDialogHelper.CreateErrorDialog(_owner,
|
|
LocaleManager.Instance["DialogRyujinxErrorMessage"], LocaleManager.Instance["DialogInvalidTitleIdErrorMessage"]);
|
|
|
|
return;
|
|
}
|
|
|
|
var userId = new LibHac.Fs.UserId((ulong)_owner.AccountManager.LastOpenedUser.UserId.High, (ulong)_owner.AccountManager.LastOpenedUser.UserId.Low);
|
|
var saveDataFilter = SaveDataFilter.Make(titleIdNumber, saveType: default, userId, saveDataId: default, index: default);
|
|
OpenSaveDirectory(in saveDataFilter, selection, titleIdNumber);
|
|
});
|
|
}
|
|
}
|
|
|
|
public void ToggleFavorite()
|
|
{
|
|
var selection = SelectedApplication;
|
|
|
|
if (selection != null)
|
|
{
|
|
selection.Favorite = !selection.Favorite;
|
|
|
|
RefreshView();
|
|
}
|
|
}
|
|
|
|
public void OpenModsDirectory()
|
|
{
|
|
var selection = SelectedApplication;
|
|
|
|
if (selection != null)
|
|
{
|
|
string modsBasePath = _owner.VirtualFileSystem.ModLoader.GetModsBasePath();
|
|
string titleModsPath = _owner.VirtualFileSystem.ModLoader.GetTitleDir(modsBasePath, selection.TitleId);
|
|
|
|
OpenHelper.OpenFolder(titleModsPath);
|
|
}
|
|
}
|
|
|
|
public void OpenSdModsDirectory()
|
|
{
|
|
var selection = SelectedApplication;
|
|
|
|
if (selection != null)
|
|
{
|
|
string sdModsBasePath = _owner.VirtualFileSystem.ModLoader.GetSdModsBasePath();
|
|
string titleModsPath = _owner.VirtualFileSystem.ModLoader.GetTitleDir(sdModsBasePath, selection.TitleId);
|
|
|
|
OpenHelper.OpenFolder(titleModsPath);
|
|
}
|
|
}
|
|
|
|
public void OpenPtcDirectory()
|
|
{
|
|
var selection = SelectedApplication;
|
|
|
|
if (selection != null)
|
|
{
|
|
string ptcDir = Path.Combine(AppDataManager.GamesDirPath, selection.TitleId, "cache", "cpu");
|
|
|
|
string mainPath = Path.Combine(ptcDir, "0");
|
|
string backupPath = Path.Combine(ptcDir, "1");
|
|
|
|
if (!Directory.Exists(ptcDir))
|
|
{
|
|
Directory.CreateDirectory(ptcDir);
|
|
Directory.CreateDirectory(mainPath);
|
|
Directory.CreateDirectory(backupPath);
|
|
}
|
|
|
|
OpenHelper.OpenFolder(ptcDir);
|
|
}
|
|
}
|
|
|
|
public async void PurgePtcCache()
|
|
{
|
|
var selection = SelectedApplication;
|
|
|
|
if (selection != null)
|
|
{
|
|
DirectoryInfo mainDir = new(Path.Combine(AppDataManager.GamesDirPath, selection.TitleId, "cache", "cpu", "0"));
|
|
DirectoryInfo backupDir = new(Path.Combine(AppDataManager.GamesDirPath, selection.TitleId, "cache", "cpu", "1"));
|
|
|
|
// FIXME: Found a way to reproduce the bold effect on the title name (fork?).
|
|
UserResult result = await ContentDialogHelper.CreateConfirmationDialog(_owner, LocaleManager.Instance["DialogWarning"],
|
|
string.Format(LocaleManager.Instance["DialogPPTCDeletionMessage"], selection.TitleName), LocaleManager.Instance["InputDialogYes"], LocaleManager.Instance["InputDialogNo"], LocaleManager.Instance["RyujinxConfirm"]);
|
|
|
|
List<FileInfo> cacheFiles = new();
|
|
|
|
if (mainDir.Exists)
|
|
{
|
|
cacheFiles.AddRange(mainDir.EnumerateFiles("*.cache"));
|
|
}
|
|
|
|
if (backupDir.Exists)
|
|
{
|
|
cacheFiles.AddRange(backupDir.EnumerateFiles("*.cache"));
|
|
}
|
|
|
|
if (cacheFiles.Count > 0 && result == UserResult.Yes)
|
|
{
|
|
foreach (FileInfo file in cacheFiles)
|
|
{
|
|
try
|
|
{
|
|
file.Delete();
|
|
}
|
|
catch (Exception e)
|
|
{
|
|
ContentDialogHelper.CreateErrorDialog(_owner, string.Format(LocaleManager.Instance["DialogPPTCDeletionErrorMessage"], file.Name, e));
|
|
}
|
|
}
|
|
}
|
|
}
|
|
}
|
|
|
|
public void OpenShaderCacheDirectory()
|
|
{
|
|
var selection = SelectedApplication;
|
|
|
|
if (selection != null)
|
|
{
|
|
string shaderCacheDir = Path.Combine(AppDataManager.GamesDirPath, selection.TitleId, "cache", "shader");
|
|
|
|
if (!Directory.Exists(shaderCacheDir))
|
|
{
|
|
Directory.CreateDirectory(shaderCacheDir);
|
|
}
|
|
|
|
OpenHelper.OpenFolder(shaderCacheDir);
|
|
}
|
|
}
|
|
|
|
public void SimulateWakeUpMessage()
|
|
{
|
|
_owner.AppHost.Device.System.SimulateWakeUpMessage();
|
|
}
|
|
|
|
public async void PurgeShaderCache()
|
|
{
|
|
var selection = SelectedApplication;
|
|
|
|
if (selection != null)
|
|
{
|
|
DirectoryInfo shaderCacheDir = new(Path.Combine(AppDataManager.GamesDirPath, selection.TitleId, "cache", "shader"));
|
|
|
|
// FIXME: Found a way to reproduce the bold effect on the title name (fork?).
|
|
UserResult result = await ContentDialogHelper.CreateConfirmationDialog(_owner, LocaleManager.Instance["DialogWarning"],
|
|
string.Format(LocaleManager.Instance["DialogShaderDeletionMessage"], selection.TitleName), LocaleManager.Instance["InputDialogYes"], LocaleManager.Instance["InputDialogNo"], LocaleManager.Instance["RyujinxConfirm"]);
|
|
|
|
List<DirectoryInfo> oldCacheDirectories = new List<DirectoryInfo>();
|
|
List<FileInfo> newCacheFiles = new List<FileInfo>();
|
|
|
|
if (shaderCacheDir.Exists)
|
|
{
|
|
oldCacheDirectories.AddRange(shaderCacheDir.EnumerateDirectories("*"));
|
|
newCacheFiles.AddRange(shaderCacheDir.GetFiles("*.toc"));
|
|
newCacheFiles.AddRange(shaderCacheDir.GetFiles("*.data"));
|
|
}
|
|
|
|
if ((oldCacheDirectories.Count > 0 || newCacheFiles.Count > 0) && result == UserResult.Yes)
|
|
{
|
|
foreach (DirectoryInfo directory in oldCacheDirectories)
|
|
{
|
|
try
|
|
{
|
|
directory.Delete(true);
|
|
}
|
|
catch (Exception e)
|
|
{
|
|
ContentDialogHelper.CreateErrorDialog(_owner, string.Format(LocaleManager.Instance["DialogPPTCDeletionErrorMessage"], directory.Name, e));
|
|
}
|
|
}
|
|
}
|
|
|
|
foreach (FileInfo file in newCacheFiles)
|
|
{
|
|
try
|
|
{
|
|
file.Delete();
|
|
}
|
|
catch (Exception e)
|
|
{
|
|
ContentDialogHelper.CreateErrorDialog(_owner, string.Format(LocaleManager.Instance["ShaderCachePurgeError"], file.Name, e));
|
|
}
|
|
}
|
|
}
|
|
}
|
|
|
|
public async void CheckForUpdates()
|
|
{
|
|
if (Updater.CanUpdate(true, _owner))
|
|
{
|
|
await Updater.BeginParse(_owner, true);
|
|
}
|
|
}
|
|
|
|
public void OpenTitleUpdateManager()
|
|
{
|
|
// TODO : Implement Update window
|
|
ContentDialogHelper.ShowNotAvailableMessage(_owner);
|
|
}
|
|
|
|
public void OpenDlcManager()
|
|
{
|
|
// TODO : Implement Dlc window
|
|
ContentDialogHelper.ShowNotAvailableMessage(_owner);
|
|
}
|
|
|
|
public void OpenCheatManager()
|
|
{
|
|
// TODO : Implement cheat window
|
|
ContentDialogHelper.ShowNotAvailableMessage(_owner);
|
|
}
|
|
|
|
public void OpenCheatManagerForCurrentApp()
|
|
{
|
|
if (!IsGameRunning)
|
|
{
|
|
return;
|
|
}
|
|
|
|
// TODO : Implement cheat window
|
|
ContentDialogHelper.ShowNotAvailableMessage(_owner);
|
|
}
|
|
|
|
public void OpenDeviceSaveDirectory()
|
|
{
|
|
var selection = SelectedApplication;
|
|
|
|
if (selection != null)
|
|
{
|
|
Task.Run(() =>
|
|
{
|
|
if (!ulong.TryParse(selection.TitleId, NumberStyles.HexNumber, CultureInfo.InvariantCulture,
|
|
out ulong titleIdNumber))
|
|
{
|
|
ContentDialogHelper.CreateErrorDialog(_owner,
|
|
LocaleManager.Instance["DialogRyujinxErrorMessage"], LocaleManager.Instance["DialogInvalidTitleIdErrorMessage"]);
|
|
|
|
return;
|
|
}
|
|
|
|
var saveDataFilter = SaveDataFilter.Make(titleIdNumber, SaveDataType.Device, userId: default, saveDataId: default, index: default);
|
|
OpenSaveDirectory(in saveDataFilter, selection, titleIdNumber);
|
|
});
|
|
}
|
|
}
|
|
|
|
public void OpenBcatSaveDirectory()
|
|
{
|
|
var selection = SelectedApplication;
|
|
|
|
if (selection != null)
|
|
{
|
|
Task.Run(() =>
|
|
{
|
|
if (!ulong.TryParse(selection.TitleId, NumberStyles.HexNumber, CultureInfo.InvariantCulture,
|
|
out ulong titleIdNumber))
|
|
{
|
|
ContentDialogHelper.CreateErrorDialog(_owner,
|
|
LocaleManager.Instance["DialogRyujinxErrorMessage"], LocaleManager.Instance["DialogInvalidTitleIdErrorMessage"]);
|
|
|
|
return;
|
|
}
|
|
|
|
var saveDataFilter = SaveDataFilter.Make(titleIdNumber, SaveDataType.Bcat, userId: default, saveDataId: default, index: default);
|
|
OpenSaveDirectory(in saveDataFilter, selection, titleIdNumber);
|
|
});
|
|
}
|
|
}
|
|
|
|
private void OpenSaveDirectory(in SaveDataFilter filter, ApplicationData data, ulong titleId)
|
|
{
|
|
ApplicationHelper.OpenSaveDir(in filter, titleId, data.ControlHolder, data.TitleName);
|
|
}
|
|
|
|
private void ExtractLogo()
|
|
{
|
|
var selection = SelectedApplication;
|
|
if (selection != null)
|
|
{
|
|
ApplicationHelper.ExtractSection(NcaSectionType.Logo, selection.Path);
|
|
}
|
|
}
|
|
|
|
private void ExtractRomFs()
|
|
{
|
|
var selection = SelectedApplication;
|
|
if (selection != null)
|
|
{
|
|
ApplicationHelper.ExtractSection(NcaSectionType.Data, selection.Path);
|
|
}
|
|
}
|
|
|
|
private void ExtractExeFs()
|
|
{
|
|
var selection = SelectedApplication;
|
|
if (selection != null)
|
|
{
|
|
ApplicationHelper.ExtractSection(NcaSectionType.Code, selection.Path);
|
|
}
|
|
}
|
|
|
|
public void CloseWindow()
|
|
{
|
|
_owner.Close();
|
|
}
|
|
|
|
private async void HandleFirmwareInstallation(string path)
|
|
{
|
|
try
|
|
{
|
|
string filename = path;
|
|
|
|
SystemVersion firmwareVersion = _owner.ContentManager.VerifyFirmwarePackage(filename);
|
|
|
|
if (firmwareVersion == null)
|
|
{
|
|
ContentDialogHelper.CreateErrorDialog(_owner, string.Format(LocaleManager.Instance["DialogFirmwareInstallerFirmwareNotFoundErrorMessage"], filename));
|
|
|
|
return;
|
|
}
|
|
|
|
string dialogTitle = string.Format(LocaleManager.Instance["DialogFirmwareInstallerFirmwareInstallTitle"], firmwareVersion.VersionString);
|
|
|
|
|
|
SystemVersion currentVersion = _owner.ContentManager.GetCurrentFirmwareVersion();
|
|
|
|
string dialogMessage = string.Format(LocaleManager.Instance["DialogFirmwareInstallerFirmwareInstallMessage"], firmwareVersion.VersionString);
|
|
|
|
if (currentVersion != null)
|
|
{
|
|
dialogMessage += string.Format(LocaleManager.Instance["DialogFirmwareInstallerFirmwareInstallSubMessage"], currentVersion.VersionString);
|
|
}
|
|
|
|
dialogMessage += LocaleManager.Instance["DialogFirmwareInstallerFirmwareInstallConfirmMessage"];
|
|
|
|
UserResult result = await ContentDialogHelper.CreateConfirmationDialog(_owner, dialogTitle, dialogMessage, LocaleManager.Instance["InputDialogYes"], LocaleManager.Instance["InputDialogNo"], LocaleManager.Instance["RyujinxConfirm"]);
|
|
|
|
UpdateWaitWindow waitingDialog = ContentDialogHelper.CreateWaitingDialog(dialogTitle, LocaleManager.Instance["DialogFirmwareInstallerFirmwareInstallWaitMessage"]);
|
|
|
|
if (result == UserResult.Yes)
|
|
{
|
|
Logger.Info?.Print(LogClass.Application, $"Installing firmware {firmwareVersion.VersionString}");
|
|
|
|
Thread thread = new(() =>
|
|
{
|
|
Dispatcher.UIThread.InvokeAsync(delegate
|
|
{
|
|
waitingDialog.Show();
|
|
});
|
|
|
|
try
|
|
{
|
|
_owner.ContentManager.InstallFirmware(filename);
|
|
|
|
Dispatcher.UIThread.InvokeAsync(async delegate
|
|
{
|
|
waitingDialog.Close();
|
|
|
|
string message = string.Format(LocaleManager.Instance["DialogFirmwareInstallerFirmwareInstallSuccessMessage"], firmwareVersion.VersionString);
|
|
|
|
await ContentDialogHelper.CreateInfoDialog(_owner, dialogTitle, message, LocaleManager.Instance["InputDialogOk"], "", LocaleManager.Instance["RyujinxInfo"]);
|
|
Logger.Info?.Print(LogClass.Application, message);
|
|
|
|
// Purge Applet Cache.
|
|
|
|
DirectoryInfo miiEditorCacheFolder = new DirectoryInfo(System.IO.Path.Combine(AppDataManager.GamesDirPath, "0100000000001009", "cache"));
|
|
|
|
if (miiEditorCacheFolder.Exists)
|
|
{
|
|
miiEditorCacheFolder.Delete(true);
|
|
}
|
|
});
|
|
}
|
|
catch (Exception ex)
|
|
{
|
|
Dispatcher.UIThread.InvokeAsync(() =>
|
|
{
|
|
waitingDialog.Close();
|
|
|
|
ContentDialogHelper.CreateErrorDialog(_owner, ex.Message);
|
|
});
|
|
}
|
|
finally
|
|
{
|
|
_owner.RefreshFirmwareStatus();
|
|
}
|
|
});
|
|
|
|
thread.Name = "GUI.FirmwareInstallerThread";
|
|
thread.Start();
|
|
}
|
|
}
|
|
catch (LibHac.Common.Keys.MissingKeyException ex)
|
|
{
|
|
Logger.Error?.Print(LogClass.Application, ex.ToString());
|
|
Dispatcher.UIThread.Post(async () => await
|
|
UserErrorDialog.ShowUserErrorDialog(UserError.NoKeys, _owner));
|
|
}
|
|
catch (Exception ex)
|
|
{
|
|
ContentDialogHelper.CreateErrorDialog(_owner, ex.Message);
|
|
}
|
|
}
|
|
|
|
public async void InstallFirmwareFromFile()
|
|
{
|
|
OpenFileDialog dialog = new() { AllowMultiple = false };
|
|
dialog.Filters.Add(new FileDialogFilter { Name = LocaleManager.Instance["FileDialogAllTypes"], Extensions = { "xci", "zip" } });
|
|
dialog.Filters.Add(new FileDialogFilter { Name = "XCI", Extensions = { "xci" } });
|
|
dialog.Filters.Add(new FileDialogFilter { Name = "ZIP", Extensions = { "zip" } });
|
|
|
|
string[] file = await dialog.ShowAsync(_owner);
|
|
|
|
if (file != null && file.Length > 0)
|
|
{
|
|
HandleFirmwareInstallation(file[0]);
|
|
}
|
|
}
|
|
|
|
public async void InstallFirmwareFromFolder()
|
|
{
|
|
OpenFolderDialog dialog = new();
|
|
|
|
string folder = await dialog.ShowAsync(_owner);
|
|
|
|
if (!string.IsNullOrWhiteSpace(folder))
|
|
{
|
|
HandleFirmwareInstallation(folder);
|
|
}
|
|
}
|
|
}
|
|
} |