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https://github.com/Ryujinx/Ryujinx.git
synced 2024-08-17 14:18:44 +02:00
* Support coherent images * Add support for fragment shader interlock * Change to tree based match approach * Refactor + check for branch targets and external registers * Make detection more robust * Use Intel fragment shader ordering if interlock is not available, use nothing if both are not available * Remove unused field
28 lines
529 B
C#
28 lines
529 B
C#
namespace Ryujinx.Graphics.Shader.Decoders
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{
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enum InstProps : ushort
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{
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None = 0,
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Rd = 1 << 0,
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Rd2 = 1 << 1,
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Ra = 1 << 2,
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Rb = 1 << 3,
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Rb2 = 1 << 4,
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Ib = 1 << 5,
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Rc = 1 << 6,
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Pd = 1 << 7,
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LPd = 2 << 7,
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SPd = 3 << 7,
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TPd = 4 << 7,
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VPd = 5 << 7,
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PdMask = 7 << 7,
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Pdn = 1 << 10,
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Ps = 1 << 11,
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Tex = 1 << 12,
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TexB = 1 << 13,
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Bra = 1 << 14,
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NoPred = 1 << 15
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}
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} |