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This is the first commit of a series of reformat around the codebase as discussed internally some weeks ago. This project being one that isn't touched that much, it shouldn't cause conflict with any opened PRs.
33 lines
789 B
C#
33 lines
789 B
C#
namespace Ryujinx.Audio.Renderer.Common
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{
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/// <summary>
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/// The type of a node.
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/// </summary>
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public enum NodeIdType : byte
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{
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/// <summary>
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/// Invalid node id.
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/// </summary>
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Invalid = 0,
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/// <summary>
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/// Voice related node id. (data source, biquad filter, ...)
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/// </summary>
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Voice = 1,
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/// <summary>
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/// Mix related node id. (mix, effects, splitters, ...)
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/// </summary>
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Mix = 2,
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/// <summary>
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/// Sink related node id. (device & circular buffer sink)
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/// </summary>
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Sink = 3,
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/// <summary>
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/// Performance monitoring related node id (performance commands)
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/// </summary>
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Performance = 15
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}
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} |