fe8fbb6fb9
* Implement contentmanager and related services * small changes * read system firmware version from nand * add pfs support, write directoryentry info for romfs files * add file check in fsp-srv:8 * add support for open fs of internal files * fix filename when accessing pfs * use switch style paths for contentpath * close nca after verifying type * removed publishing profiles, align directory entry * fix style * lots of style fixes * yasf(yet another style fix) * yasf(yet another style fix) plus symbols * enforce path check on every fs access * change enum type to default * fix typo
91 lines
3.2 KiB
C#
91 lines
3.2 KiB
C#
using System;
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using System.IO;
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using static Ryujinx.HLE.FileSystem.VirtualFileSystem;
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namespace Ryujinx.HLE.FileSystem.Content
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{
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internal static class LocationHelper
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{
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public static string GetRealPath(VirtualFileSystem FileSystem, string SwitchContentPath)
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{
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string BasePath = FileSystem.GetBasePath();
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switch (SwitchContentPath)
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{
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case ContentPath.SystemContent:
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return Path.Combine(FileSystem.GetBasePath(), SystemNandPath, "Contents");
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case ContentPath.UserContent:
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return Path.Combine(FileSystem.GetBasePath(), UserNandPath, "Contents");
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case ContentPath.SdCardContent:
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return Path.Combine(FileSystem.GetSdCardPath(), "Nintendo", "Contents");
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case ContentPath.System:
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return Path.Combine(BasePath, SystemNandPath);
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case ContentPath.User:
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return Path.Combine(BasePath, UserNandPath);
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default:
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throw new NotSupportedException($"Content Path `{SwitchContentPath}` is not supported.");
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}
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}
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public static string GetContentPath(ContentStorageId ContentStorageId)
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{
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switch (ContentStorageId)
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{
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case ContentStorageId.NandSystem:
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return ContentPath.SystemContent;
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case ContentStorageId.NandUser:
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return ContentPath.UserContent;
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case ContentStorageId.SdCard:
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return ContentPath.SdCardContent;
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default:
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throw new NotSupportedException($"Content Storage `{ContentStorageId}` is not supported.");
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}
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}
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public static string GetContentRoot(StorageId StorageId)
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{
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switch (StorageId)
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{
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case StorageId.NandSystem:
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return ContentPath.SystemContent;
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case StorageId.NandUser:
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return ContentPath.UserContent;
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case StorageId.SdCard:
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return ContentPath.SdCardContent;
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default:
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throw new NotSupportedException($"Storage Id `{StorageId}` is not supported.");
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}
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}
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public static StorageId GetStorageId(string ContentPathString)
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{
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string CleanedPath = ContentPathString.Split(':')[0];
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switch (CleanedPath)
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{
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case ContentPath.SystemContent:
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case ContentPath.System:
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return StorageId.NandSystem;
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case ContentPath.UserContent:
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case ContentPath.User:
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return StorageId.NandUser;
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case ContentPath.SdCardContent:
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return StorageId.SdCard;
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case ContentPath.Host:
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return StorageId.Host;
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case ContentPath.GamecardApp:
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case ContentPath.GamecardContents:
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case ContentPath.GamecardUpdate:
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return StorageId.GameCard;
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default:
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return StorageId.None;
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}
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}
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}
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}
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