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* Silence several build warnings * Remove fixed buffers from NVDEC struct * Remove unused field and usings * Fix wrong name * Silence more warning on H264 PictureInfo
26 lines
1 KiB
C#
26 lines
1 KiB
C#
namespace Ryujinx.Graphics.Vic.Types
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{
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struct OutputConfig
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{
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#pragma warning disable CS0649
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private long _word0;
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private long _word1;
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#pragma warning restore CS0649
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public int AlphaFillMode => _word0.Extract(0, 3);
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public int AlphaFillSlot => _word0.Extract(3, 3);
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public int BackgroundAlpha => _word0.Extract(6, 10);
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public int BackgroundR => _word0.Extract(16, 10);
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public int BackgroundG => _word0.Extract(26, 10);
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public int BackgroundB => _word0.Extract(36, 10);
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public int RegammaMode => _word0.Extract(46, 2);
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public bool OutputFlipX => _word0.Extract(48);
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public bool OutputFlipY => _word0.Extract(49);
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public bool OutputTranspose => _word0.Extract(50);
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public int TargetRectLeft => _word1.Extract(64, 14);
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public int TargetRectRight => _word1.Extract(80, 14);
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public int TargetRectTop => _word1.Extract(96, 14);
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public int TargetRectBottom => _word1.Extract(112, 14);
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}
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}
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