26be1cb4e2
* Implement gl_ClipDistance on the shader generator, do not return the undef name for unknown built-in attributes * Handle unknown attribute loads aswell |
||
---|---|---|
.. | ||
Glsl |
26be1cb4e2
* Implement gl_ClipDistance on the shader generator, do not return the undef name for unknown built-in attributes * Handle unknown attribute loads aswell |
||
---|---|---|
.. | ||
Glsl |