Ryujinx/Ryujinx.Core/OsHle/Homebrew.cs
gdkchan 79a5939734
Improvements to audout (#58)
* Some audout refactoring and improvements

* More audio improvements

* Change ReadAsciiString to use long for the Size, avoids some casting
2018-03-15 21:06:24 -03:00

69 lines
2 KiB
C#

using ChocolArm64.Memory;
namespace Ryujinx.Core.OsHle
{
static class Homebrew
{
//http://switchbrew.org/index.php?title=Homebrew_ABI
public static void WriteHbAbiData(AMemory Memory, long Position, int MainThreadHandle)
{
Memory.Manager.Map(Position, AMemoryMgr.PageSize, (int)MemoryType.Normal, AMemoryPerm.RW);
//MainThreadHandle
WriteConfigEntry(Memory, ref Position, 1, 0, MainThreadHandle);
//NextLoadPath
WriteConfigEntry(Memory, ref Position, 2, 0, Position + 0x200, Position + 0x400);
//AppletType
WriteConfigEntry(Memory, ref Position, 7);
//EndOfList
WriteConfigEntry(Memory, ref Position, 0);
}
private static void WriteConfigEntry(
AMemory Memory,
ref long Position,
int Key,
int Flags = 0,
long Value0 = 0,
long Value1 = 0)
{
Memory.WriteInt32(Position + 0x00, Key);
Memory.WriteInt32(Position + 0x04, Flags);
Memory.WriteInt64(Position + 0x08, Value0);
Memory.WriteInt64(Position + 0x10, Value1);
Position += 0x18;
}
public static string ReadHbAbiNextLoadPath(AMemory Memory, long Position)
{
string FileName = null;
while (true)
{
long Key = Memory.ReadInt64(Position);
if (Key == 2)
{
long Value0 = Memory.ReadInt64(Position + 0x08);
long Value1 = Memory.ReadInt64(Position + 0x10);
FileName = AMemoryHelper.ReadAsciiString(Memory, Value0, Value1 - Value0);
break;
}
else if (Key == 0)
{
break;
}
Position += 0x18;
}
return FileName;
}
}
}