Ryujinx/Ryujinx.HLE/OsHle/Kernel/KernelErr.cs
gdkchan c393cdf8e3
More flexible memory manager (#307)
* Keep track mapped buffers with fixed offsets

* Started rewriting the memory manager

* Initial support for MapPhysicalMemory and UnmapPhysicalMemory, other tweaks

* MapPhysicalMemory/UnmapPhysicalMemory support, other tweaks

* Rebased

* Optimize the map/unmap physical memory svcs

* Integrate shared font support

* Fix address space reserve alignment

* Some fixes related to gpu memory mapping

* Some cleanup

* Only try uploading const buffers that are really used

* Check if memory region is contiguous

* Rebased

* Add missing count increment on IsRegionModified

* Check for reads/writes outside of the address space, optimize translation with a tail call
2018-08-15 15:59:51 -03:00

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C#

namespace Ryujinx.HLE.OsHle.Kernel
{
static class KernelErr
{
public const int InvalidSize = 101;
public const int InvalidAddress = 102;
public const int OutOfMemory = 104;
public const int NoAccessPerm = 106;
public const int InvalidPermission = 108;
public const int InvalidMemRange = 110;
public const int InvalidPriority = 112;
public const int InvalidCoreId = 113;
public const int InvalidHandle = 114;
public const int InvalidMaskValue = 116;
public const int Timeout = 117;
public const int Canceled = 118;
public const int CountOutOfRange = 119;
public const int InvalidEnumValue = 120;
public const int InvalidThread = 122;
public const int InvalidState = 125;
}
}