Ryujinx/Ryujinx.Graphics.Gpu/State/GpuVa.cs
2020-01-09 02:13:00 +01:00

18 lines
307 B
C#

namespace Ryujinx.Graphics.Gpu.State
{
struct GpuVa
{
public uint High;
public uint Low;
public ulong Pack()
{
return Low | ((ulong)High << 32);
}
public bool IsNullPtr()
{
return (Low | High) == 0;
}
}
}