Ryujinx/Ryujinx.Graphics.Shader/CodeGen/Glsl/Instructions/InstType.cs
2020-01-09 02:13:00 +01:00

27 lines
No EOL
611 B
C#

using System;
namespace Ryujinx.Graphics.Shader.CodeGen.Glsl.Instructions
{
[Flags]
enum InstType
{
OpNullary = Op | 0,
OpUnary = Op | 1,
OpBinary = Op | 2,
OpTernary = Op | 3,
OpBinaryCom = OpBinary | Commutative,
CallNullary = Call | 0,
CallUnary = Call | 1,
CallBinary = Call | 2,
CallTernary = Call | 3,
CallQuaternary = Call | 4,
Commutative = 1 << 8,
Op = 1 << 9,
Call = 1 << 10,
Special = 1 << 11,
ArityMask = 0xff
}
}