..
AutoDeleteCache.cs
[Ryujinx.Graphics.Gpu] Address dotnet-format issues ( #5367 )
2023-07-02 02:47:54 +02:00
FormatInfo.cs
[Ryujinx.Graphics.Gpu] Address dotnet-format issues ( #5367 )
2023-07-02 02:47:54 +02:00
FormatTable.cs
Enable copy dependency between RGBA8 and RGBA32 formats ( #5943 )
2023-11-19 15:27:34 -03:00
ITextureDescriptor.cs
Move solution and projects to src
2023-04-27 23:51:14 +02:00
Pool.cs
[Ryujinx.Graphics.Gpu] Address dotnet-format issues ( #5367 )
2023-07-02 02:47:54 +02:00
PoolCache.cs
[Ryujinx.Graphics.Gpu] Address dotnet-format issues ( #5367 )
2023-07-02 02:47:54 +02:00
ReductionFilter.cs
[Ryujinx.Graphics.Gpu] Address dotnet-format issues ( #5367 )
2023-07-02 02:47:54 +02:00
Sampler.cs
[Ryujinx.Graphics.Gpu] Address dotnet-format issues ( #5367 )
2023-07-02 02:47:54 +02:00
SamplerDescriptor.cs
[Ryujinx.Graphics.Gpu] Address dotnet-format issues ( #5367 )
2023-07-02 02:47:54 +02:00
SamplerMinFilter.cs
[Ryujinx.Graphics.Gpu] Address dotnet-format issues ( #5367 )
2023-07-02 02:47:54 +02:00
SamplerMipFilter.cs
[Ryujinx.Graphics.Gpu] Address dotnet-format issues ( #5367 )
2023-07-02 02:47:54 +02:00
SamplerPool.cs
[Ryujinx.Graphics.Gpu] Address dotnet-format issues ( #5367 )
2023-07-02 02:47:54 +02:00
SamplerPoolCache.cs
[Ryujinx.Graphics.Gpu] Address dotnet-format issues ( #5367 )
2023-07-02 02:47:54 +02:00
Texture.cs
Fix missing texture flush for draw then DMA copy sequence without render target change ( #5933 )
2023-11-15 21:36:25 -03:00
TextureBindingInfo.cs
[Ryujinx.Graphics.Gpu] Address dotnet-format issues ( #5367 )
2023-07-02 02:47:54 +02:00
TextureBindingsManager.cs
Simplify resolution scale updates ( #5541 )
2023-08-14 13:57:39 -03:00
TextureCache.cs
Implement copy dependency for depth and color textures ( #4365 )
2023-10-31 19:00:39 -03:00
TextureCompatibility.cs
Enable copy dependency between RGBA8 and RGBA32 formats ( #5943 )
2023-11-19 15:27:34 -03:00
TextureComponent.cs
[Ryujinx.Graphics.Gpu] Address dotnet-format issues ( #5367 )
2023-07-02 02:47:54 +02:00
TextureDependency.cs
Move solution and projects to src
2023-04-27 23:51:14 +02:00
TextureDescriptor.cs
[Ryujinx.Graphics.Gpu] Address dotnet-format issues ( #5367 )
2023-07-02 02:47:54 +02:00
TextureDescriptorType.cs
[Ryujinx.Graphics.Gpu] Address dotnet-format issues ( #5367 )
2023-07-02 02:47:54 +02:00
TextureGroup.cs
Fix missing texture flush for draw then DMA copy sequence without render target change ( #5933 )
2023-11-15 21:36:25 -03:00
TextureGroupHandle.cs
Fix missing texture flush for draw then DMA copy sequence without render target change ( #5933 )
2023-11-15 21:36:25 -03:00
TextureInfo.cs
[Ryujinx.Graphics.Gpu] Address dotnet-format issues ( #5367 )
2023-07-02 02:47:54 +02:00
TextureManager.cs
Fix missing texture flush for draw then DMA copy sequence without render target change ( #5933 )
2023-11-15 21:36:25 -03:00
TextureMatchQuality.cs
[Ryujinx.Graphics.Gpu] Address dotnet-format issues ( #5367 )
2023-07-02 02:47:54 +02:00
TextureMsaaMode.cs
[Ryujinx.Graphics.Gpu] Address dotnet-format issues ( #5367 )
2023-07-02 02:47:54 +02:00
TexturePool.cs
Enable copy dependency between RGBA8 and RGBA32 formats ( #5943 )
2023-11-19 15:27:34 -03:00
TexturePoolCache.cs
[Ryujinx.Graphics.Gpu] Address dotnet-format issues ( #5367 )
2023-07-02 02:47:54 +02:00
TextureScaleMode.cs
[Ryujinx.Graphics.Gpu] Address dotnet-format issues ( #5367 )
2023-07-02 02:47:54 +02:00
TextureSearchFlags.cs
GPU: Discard data when getting texture before full clear ( #5719 )
2023-09-25 23:07:03 +02:00
TextureTarget.cs
[Ryujinx.Graphics.Gpu] Address dotnet-format issues ( #5367 )
2023-07-02 02:47:54 +02:00
TextureViewCompatibility.cs
[Ryujinx.Graphics.Gpu] Address dotnet-format issues ( #5367 )
2023-07-02 02:47:54 +02:00