Ryujinx/src/Ryujinx.Graphics.Gpu/Image
gdkchan 70d65d3d8e
Enable copy dependency between RGBA8 and RGBA32 formats (#5943)
* Enable copy dependency between RGBA8 and RGBA32 formats

* Take packed flag into account for texture formats

* Account for widths not being a multiple of each other

* Don't try to alias depth textures as color, fix log condition

* PR feedback
2023-11-19 15:27:34 -03:00
..
AutoDeleteCache.cs [Ryujinx.Graphics.Gpu] Address dotnet-format issues (#5367) 2023-07-02 02:47:54 +02:00
FormatInfo.cs [Ryujinx.Graphics.Gpu] Address dotnet-format issues (#5367) 2023-07-02 02:47:54 +02:00
FormatTable.cs Enable copy dependency between RGBA8 and RGBA32 formats (#5943) 2023-11-19 15:27:34 -03:00
ITextureDescriptor.cs Move solution and projects to src 2023-04-27 23:51:14 +02:00
Pool.cs [Ryujinx.Graphics.Gpu] Address dotnet-format issues (#5367) 2023-07-02 02:47:54 +02:00
PoolCache.cs [Ryujinx.Graphics.Gpu] Address dotnet-format issues (#5367) 2023-07-02 02:47:54 +02:00
ReductionFilter.cs [Ryujinx.Graphics.Gpu] Address dotnet-format issues (#5367) 2023-07-02 02:47:54 +02:00
Sampler.cs [Ryujinx.Graphics.Gpu] Address dotnet-format issues (#5367) 2023-07-02 02:47:54 +02:00
SamplerDescriptor.cs [Ryujinx.Graphics.Gpu] Address dotnet-format issues (#5367) 2023-07-02 02:47:54 +02:00
SamplerMinFilter.cs [Ryujinx.Graphics.Gpu] Address dotnet-format issues (#5367) 2023-07-02 02:47:54 +02:00
SamplerMipFilter.cs [Ryujinx.Graphics.Gpu] Address dotnet-format issues (#5367) 2023-07-02 02:47:54 +02:00
SamplerPool.cs [Ryujinx.Graphics.Gpu] Address dotnet-format issues (#5367) 2023-07-02 02:47:54 +02:00
SamplerPoolCache.cs [Ryujinx.Graphics.Gpu] Address dotnet-format issues (#5367) 2023-07-02 02:47:54 +02:00
Texture.cs Fix missing texture flush for draw then DMA copy sequence without render target change (#5933) 2023-11-15 21:36:25 -03:00
TextureBindingInfo.cs [Ryujinx.Graphics.Gpu] Address dotnet-format issues (#5367) 2023-07-02 02:47:54 +02:00
TextureBindingsManager.cs Simplify resolution scale updates (#5541) 2023-08-14 13:57:39 -03:00
TextureCache.cs Implement copy dependency for depth and color textures (#4365) 2023-10-31 19:00:39 -03:00
TextureCompatibility.cs Enable copy dependency between RGBA8 and RGBA32 formats (#5943) 2023-11-19 15:27:34 -03:00
TextureComponent.cs [Ryujinx.Graphics.Gpu] Address dotnet-format issues (#5367) 2023-07-02 02:47:54 +02:00
TextureDependency.cs Move solution and projects to src 2023-04-27 23:51:14 +02:00
TextureDescriptor.cs [Ryujinx.Graphics.Gpu] Address dotnet-format issues (#5367) 2023-07-02 02:47:54 +02:00
TextureDescriptorType.cs [Ryujinx.Graphics.Gpu] Address dotnet-format issues (#5367) 2023-07-02 02:47:54 +02:00
TextureGroup.cs Fix missing texture flush for draw then DMA copy sequence without render target change (#5933) 2023-11-15 21:36:25 -03:00
TextureGroupHandle.cs Fix missing texture flush for draw then DMA copy sequence without render target change (#5933) 2023-11-15 21:36:25 -03:00
TextureInfo.cs [Ryujinx.Graphics.Gpu] Address dotnet-format issues (#5367) 2023-07-02 02:47:54 +02:00
TextureManager.cs Fix missing texture flush for draw then DMA copy sequence without render target change (#5933) 2023-11-15 21:36:25 -03:00
TextureMatchQuality.cs [Ryujinx.Graphics.Gpu] Address dotnet-format issues (#5367) 2023-07-02 02:47:54 +02:00
TextureMsaaMode.cs [Ryujinx.Graphics.Gpu] Address dotnet-format issues (#5367) 2023-07-02 02:47:54 +02:00
TexturePool.cs Enable copy dependency between RGBA8 and RGBA32 formats (#5943) 2023-11-19 15:27:34 -03:00
TexturePoolCache.cs [Ryujinx.Graphics.Gpu] Address dotnet-format issues (#5367) 2023-07-02 02:47:54 +02:00
TextureScaleMode.cs [Ryujinx.Graphics.Gpu] Address dotnet-format issues (#5367) 2023-07-02 02:47:54 +02:00
TextureSearchFlags.cs GPU: Discard data when getting texture before full clear (#5719) 2023-09-25 23:07:03 +02:00
TextureTarget.cs [Ryujinx.Graphics.Gpu] Address dotnet-format issues (#5367) 2023-07-02 02:47:54 +02:00
TextureViewCompatibility.cs [Ryujinx.Graphics.Gpu] Address dotnet-format issues (#5367) 2023-07-02 02:47:54 +02:00