Ryujinx/Ryujinx.Graphics.Gpu/Image
Ac_K 73f6149bd6
gpu: Implement missing texture formats (#1867)
* gpu: Implement Etc2Rgba texture format

* Add more format

* Fix wrong pixel format
2021-01-05 06:02:49 +01:00
..
AutoDeleteCache.cs Memory Read/Write Tracking using Region Handles (#1272) 2020-10-16 17:18:35 -03:00
FormatInfo.cs Allow swizzles to match with "undefined" components (#1538) 2020-09-11 09:48:48 +10:00
FormatTable.cs gpu: Implement missing texture formats (#1867) 2021-01-05 06:02:49 +01:00
ITextureDescriptor.cs shader cache: Fix invalid virtual address clean up (#1717) 2020-11-17 22:20:17 +01:00
Pool.cs Cache delegate for QueryModified, use regular multi handle. (#1771) 2020-12-03 19:34:32 +01:00
ReductionFilter.cs Address PR feedback 2020-01-09 02:13:00 +01:00
Sampler.cs Add seamless cubemap flag in sampler parameters. (#1658) 2020-11-02 17:03:06 -03:00
SamplerDescriptor.cs Add seamless cubemap flag in sampler parameters. (#1658) 2020-11-02 17:03:06 -03:00
SamplerMinFilter.cs Add XML documentation to Ryujinx.Graphics.Gpu.Image 2020-01-09 02:13:00 +01:00
SamplerMipFilter.cs Add XML documentation to Ryujinx.Graphics.Gpu.Image 2020-01-09 02:13:00 +01:00
SamplerPool.cs Support separate textures and samplers (#1216) 2020-05-27 16:07:10 +02:00
Texture.cs Extract texture Target from Info for quick access (#1774) 2020-12-03 20:34:27 +01:00
TextureBindingInfo.cs Simplify logic for bindless texture handling (#1667) 2020-11-09 19:35:04 -03:00
TextureBindingsManager.cs Extract texture Target from Info for quick access (#1774) 2020-12-03 20:34:27 +01:00
TextureCompatibility.cs Prefer truly perfect texture matches over fomat aliased ones (#1754) 2020-11-27 19:46:23 +01:00
TextureComponent.cs Add XML documentation to Ryujinx.Graphics.Gpu.Image 2020-01-09 02:13:00 +01:00
TextureDescriptor.cs shader cache: Fix invalid virtual address clean up (#1717) 2020-11-17 22:20:17 +01:00
TextureDescriptorType.cs Add XML documentation to Ryujinx.Graphics.Gpu.Image 2020-01-09 02:13:00 +01:00
TextureInfo.cs Fix typos pointed out by LDj3SNuD 2020-01-09 02:13:00 +01:00
TextureManager.cs GPU - Improve Memory Allocation (#1722) 2020-12-09 19:26:05 -03:00
TextureMatchQuality.cs Prefer truly perfect texture matches over fomat aliased ones (#1754) 2020-11-27 19:46:23 +01:00
TextureMsaaMode.cs Add XML documentation to Ryujinx.Graphics.Gpu.Image 2020-01-09 02:13:00 +01:00
TexturePool.cs GPU - Improve Memory Allocation (#1722) 2020-12-09 19:26:05 -03:00
TexturePoolCache.cs Remove unused texture and sampler pool invalidation code (#1648) 2020-11-01 15:17:29 -03:00
TextureScaleMode.cs Implement Zero-Configuration Resolution Scaling (#1365) 2020-07-07 04:41:07 +02:00
TextureSearchFlags.cs Fix depth stencil formats copy by matching equivalent color formats (#1198) 2020-07-13 21:41:30 +10:00
TextureTarget.cs shader cache: Fix invalid virtual address clean up (#1717) 2020-11-17 22:20:17 +01:00
TextureViewCompatibility.cs Texture/Buffer Memory Management Improvements (#1408) 2020-09-10 16:44:04 -03:00