49f970d5bd
* Add support for CAL and RET shader instructions * Remove unused stuff * Fix a bug that could cause the wrong values to be passed to a function * Avoid repopulating function id dictionary every time * PR feedback * Fix vertex shader A/B merge
484 lines
No EOL
17 KiB
C#
484 lines
No EOL
17 KiB
C#
using Ryujinx.Graphics.Shader.Decoders;
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using Ryujinx.Graphics.Shader.IntermediateRepresentation;
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using System;
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using System.Collections.Generic;
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using System.Diagnostics;
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using System.Numerics;
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namespace Ryujinx.Graphics.Shader.Translation
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{
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static class RegisterUsage
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{
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private const int RegsCount = 256;
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private const int RegsMask = RegsCount - 1;
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private const int GprMasks = 4;
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private const int PredMasks = 1;
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private const int FlagMasks = 1;
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private const int TotalMasks = GprMasks + PredMasks + FlagMasks;
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private struct RegisterMask : IEquatable<RegisterMask>
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{
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public long GprMask0 { get; set; }
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public long GprMask1 { get; set; }
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public long GprMask2 { get; set; }
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public long GprMask3 { get; set; }
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public long PredMask { get; set; }
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public long FlagMask { get; set; }
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public RegisterMask(long gprMask0, long gprMask1, long gprMask2, long gprMask3, long predMask, long flagMask)
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{
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GprMask0 = gprMask0;
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GprMask1 = gprMask1;
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GprMask2 = gprMask2;
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GprMask3 = gprMask3;
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PredMask = predMask;
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FlagMask = flagMask;
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}
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public long GetMask(int index)
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{
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return index switch
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{
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0 => GprMask0,
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1 => GprMask1,
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2 => GprMask2,
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3 => GprMask3,
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4 => PredMask,
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5 => FlagMask,
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_ => throw new ArgumentOutOfRangeException(nameof(index))
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};
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}
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public static RegisterMask operator &(RegisterMask x, RegisterMask y)
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{
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return new RegisterMask(
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x.GprMask0 & y.GprMask0,
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x.GprMask1 & y.GprMask1,
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x.GprMask2 & y.GprMask2,
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x.GprMask3 & y.GprMask3,
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x.PredMask & y.PredMask,
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x.FlagMask & y.FlagMask);
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}
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public static RegisterMask operator |(RegisterMask x, RegisterMask y)
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{
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return new RegisterMask(
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x.GprMask0 | y.GprMask0,
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x.GprMask1 | y.GprMask1,
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x.GprMask2 | y.GprMask2,
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x.GprMask3 | y.GprMask3,
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x.PredMask | y.PredMask,
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x.FlagMask | y.FlagMask);
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}
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public static RegisterMask operator ~(RegisterMask x)
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{
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return new RegisterMask(
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~x.GprMask0,
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~x.GprMask1,
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~x.GprMask2,
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~x.GprMask3,
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~x.PredMask,
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~x.FlagMask);
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}
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public static bool operator ==(RegisterMask x, RegisterMask y)
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{
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return x.Equals(y);
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}
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public static bool operator !=(RegisterMask x, RegisterMask y)
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{
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return !x.Equals(y);
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}
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public override bool Equals(object obj)
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{
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return obj is RegisterMask regMask && Equals(regMask);
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}
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public bool Equals(RegisterMask other)
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{
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return GprMask0 == other.GprMask0 &&
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GprMask1 == other.GprMask1 &&
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GprMask2 == other.GprMask2 &&
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GprMask3 == other.GprMask3 &&
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PredMask == other.PredMask &&
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FlagMask == other.FlagMask;
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}
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public override int GetHashCode()
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{
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return HashCode.Combine(GprMask0, GprMask1, GprMask2, GprMask3, PredMask, FlagMask);
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}
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}
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public struct FunctionRegisterUsage
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{
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public Register[] InArguments { get; }
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public Register[] OutArguments { get; }
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public FunctionRegisterUsage(Register[] inArguments, Register[] outArguments)
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{
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InArguments = inArguments;
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OutArguments = outArguments;
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}
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}
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public static FunctionRegisterUsage RunPass(ControlFlowGraph cfg)
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{
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List<Register> inArguments = new List<Register>();
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List<Register> outArguments = new List<Register>();
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// Compute local register inputs and outputs used inside blocks.
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RegisterMask[] localInputs = new RegisterMask[cfg.Blocks.Length];
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RegisterMask[] localOutputs = new RegisterMask[cfg.Blocks.Length];
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foreach (BasicBlock block in cfg.Blocks)
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{
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for (LinkedListNode<INode> node = block.Operations.First; node != null; node = node.Next)
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{
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Operation operation = node.Value as Operation;
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for (int srcIndex = 0; srcIndex < operation.SourcesCount; srcIndex++)
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{
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Operand source = operation.GetSource(srcIndex);
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if (source.Type != OperandType.Register)
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{
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continue;
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}
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Register register = source.GetRegister();
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localInputs[block.Index] |= GetMask(register) & ~localOutputs[block.Index];
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}
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if (operation.Dest != null && operation.Dest.Type == OperandType.Register)
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{
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localOutputs[block.Index] |= GetMask(operation.Dest.GetRegister());
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}
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}
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}
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// Compute global register inputs and outputs used across blocks.
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RegisterMask[] globalCmnOutputs = new RegisterMask[cfg.Blocks.Length];
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RegisterMask[] globalInputs = new RegisterMask[cfg.Blocks.Length];
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RegisterMask[] globalOutputs = new RegisterMask[cfg.Blocks.Length];
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RegisterMask allOutputs = new RegisterMask();
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RegisterMask allCmnOutputs = new RegisterMask(-1L, -1L, -1L, -1L, -1L, -1L);
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bool modified;
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bool firstPass = true;
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do
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{
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modified = false;
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// Compute register outputs.
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for (int index = cfg.PostOrderBlocks.Length - 1; index >= 0; index--)
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{
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BasicBlock block = cfg.PostOrderBlocks[index];
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if (block.Predecessors.Count != 0)
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{
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BasicBlock predecessor = block.Predecessors[0];
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RegisterMask cmnOutputs = localOutputs[predecessor.Index] | globalCmnOutputs[predecessor.Index];
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RegisterMask outputs = globalOutputs[predecessor.Index];
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for (int pIndex = 1; pIndex < block.Predecessors.Count; pIndex++)
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{
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predecessor = block.Predecessors[pIndex];
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cmnOutputs &= localOutputs[predecessor.Index] | globalCmnOutputs[predecessor.Index];
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outputs |= globalOutputs[predecessor.Index];
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}
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globalInputs[block.Index] |= outputs & ~cmnOutputs;
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if (!firstPass)
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{
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cmnOutputs &= globalCmnOutputs[block.Index];
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}
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if (EndsWithReturn(block))
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{
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allCmnOutputs &= cmnOutputs | localOutputs[block.Index];
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}
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if (Exchange(globalCmnOutputs, block.Index, cmnOutputs))
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{
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modified = true;
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}
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outputs |= localOutputs[block.Index];
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if (Exchange(globalOutputs, block.Index, globalOutputs[block.Index] | outputs))
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{
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allOutputs |= outputs;
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modified = true;
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}
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}
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else if (Exchange(globalOutputs, block.Index, localOutputs[block.Index]))
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{
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allOutputs |= localOutputs[block.Index];
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modified = true;
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}
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}
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// Compute register inputs.
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for (int index = 0; index < cfg.PostOrderBlocks.Length; index++)
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{
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BasicBlock block = cfg.PostOrderBlocks[index];
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RegisterMask inputs = localInputs[block.Index];
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if (block.Next != null)
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{
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inputs |= globalInputs[block.Next.Index];
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}
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if (block.Branch != null)
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{
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inputs |= globalInputs[block.Branch.Index];
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}
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inputs &= ~globalCmnOutputs[block.Index];
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if (Exchange(globalInputs, block.Index, globalInputs[block.Index] | inputs))
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{
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modified = true;
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}
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}
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firstPass = false;
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}
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while (modified);
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// Insert load and store context instructions where needed.
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foreach (BasicBlock block in cfg.Blocks)
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{
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// The only block without any predecessor should be the entry block.
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// It always needs a context load as it is the first block to run.
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if (block.Predecessors.Count == 0)
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{
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RegisterMask inputs = globalInputs[block.Index] | (allOutputs & ~allCmnOutputs);
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LoadLocals(block, inputs, inArguments);
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}
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if (EndsWithReturn(block))
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{
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StoreLocals(block, allOutputs, inArguments.Count, outArguments);
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}
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}
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return new FunctionRegisterUsage(inArguments.ToArray(), outArguments.ToArray());
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}
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public static void FixupCalls(BasicBlock[] blocks, FunctionRegisterUsage[] frus)
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{
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foreach (BasicBlock block in blocks)
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{
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for (LinkedListNode<INode> node = block.Operations.First; node != null; node = node.Next)
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{
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Operation operation = node.Value as Operation;
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if (operation.Inst == Instruction.Call)
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{
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Operand funcId = operation.GetSource(0);
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Debug.Assert(funcId.Type == OperandType.Constant);
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var fru = frus[funcId.Value];
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Operand[] regs = new Operand[fru.InArguments.Length];
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for (int i = 0; i < fru.InArguments.Length; i++)
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{
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regs[i] = OperandHelper.Register(fru.InArguments[i]);
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}
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operation.AppendOperands(regs);
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for (int i = 0; i < fru.OutArguments.Length; i++)
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{
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Operation callOutArgOp = new Operation(Instruction.CallOutArgument, OperandHelper.Register(fru.OutArguments[i]));
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node = block.Operations.AddAfter(node, callOutArgOp);
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}
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}
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}
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}
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}
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private static bool StartsWith(BasicBlock block, Instruction inst)
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{
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if (block.Operations.Count == 0)
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{
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return false;
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}
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return block.Operations.First.Value is Operation operation && operation.Inst == inst;
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}
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private static bool EndsWith(BasicBlock block, Instruction inst)
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{
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if (block.Operations.Count == 0)
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{
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return false;
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}
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return block.Operations.Last.Value is Operation operation && operation.Inst == inst;
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}
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private static RegisterMask GetMask(Register register)
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{
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Span<long> gprMasks = stackalloc long[4];
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long predMask = 0;
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long flagMask = 0;
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switch (register.Type)
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{
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case RegisterType.Gpr:
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gprMasks[register.Index >> 6] = 1L << (register.Index & 0x3f);
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break;
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case RegisterType.Predicate:
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predMask = 1L << register.Index;
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break;
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case RegisterType.Flag:
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flagMask = 1L << register.Index;
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break;
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}
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return new RegisterMask(gprMasks[0], gprMasks[1], gprMasks[2], gprMasks[3], predMask, flagMask);
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}
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private static bool Exchange(RegisterMask[] masks, int blkIndex, RegisterMask value)
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{
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RegisterMask oldValue = masks[blkIndex];
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masks[blkIndex] = value;
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return oldValue != value;
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}
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private static void LoadLocals(BasicBlock block, RegisterMask masks, List<Register> inArguments)
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{
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bool fillArgsList = inArguments.Count == 0;
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LinkedListNode<INode> node = null;
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int argIndex = 0;
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for (int i = 0; i < TotalMasks; i++)
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{
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(RegisterType regType, int baseRegIndex) = GetRegTypeAndBaseIndex(i);
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long mask = masks.GetMask(i);
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while (mask != 0)
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{
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int bit = BitOperations.TrailingZeroCount(mask);
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mask &= ~(1L << bit);
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Register register = new Register(baseRegIndex + bit, regType);
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if (fillArgsList)
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{
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inArguments.Add(register);
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}
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Operation copyOp = new Operation(Instruction.Copy, OperandHelper.Register(register), OperandHelper.Argument(argIndex++));
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if (node == null)
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{
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node = block.Operations.AddFirst(copyOp);
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}
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else
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{
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node = block.Operations.AddAfter(node, copyOp);
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}
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}
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}
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Debug.Assert(argIndex <= inArguments.Count);
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}
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private static void StoreLocals(BasicBlock block, RegisterMask masks, int inArgumentsCount, List<Register> outArguments)
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{
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LinkedListNode<INode> node = null;
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int argIndex = inArgumentsCount;
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bool fillArgsList = outArguments.Count == 0;
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for (int i = 0; i < TotalMasks; i++)
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{
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(RegisterType regType, int baseRegIndex) = GetRegTypeAndBaseIndex(i);
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long mask = masks.GetMask(i);
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while (mask != 0)
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{
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int bit = BitOperations.TrailingZeroCount(mask);
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mask &= ~(1L << bit);
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Register register = new Register(baseRegIndex + bit, regType);
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if (fillArgsList)
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{
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outArguments.Add(register);
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}
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Operation copyOp = new Operation(Instruction.Copy, OperandHelper.Argument(argIndex++), OperandHelper.Register(register));
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if (node == null)
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{
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node = block.Operations.AddBefore(block.Operations.Last, copyOp);
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}
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else
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{
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node = block.Operations.AddAfter(node, copyOp);
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}
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}
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}
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Debug.Assert(argIndex <= inArgumentsCount + outArguments.Count);
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}
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private static (RegisterType RegType, int BaseRegIndex) GetRegTypeAndBaseIndex(int i)
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{
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RegisterType regType = RegisterType.Gpr;
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int baseRegIndex = 0;
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if (i < GprMasks)
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{
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baseRegIndex = i * sizeof(long) * 8;
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}
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else if (i == GprMasks)
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{
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regType = RegisterType.Predicate;
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}
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else
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{
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regType = RegisterType.Flag;
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}
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return (regType, baseRegIndex);
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}
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private static bool EndsWithReturn(BasicBlock block)
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{
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if (!(block.GetLastOp() is Operation operation))
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{
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return false;
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}
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return operation.Inst == Instruction.Return;
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}
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}
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} |