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* shadertools: Prepare for new target Langugaes and APIs This improves shader tools command line by adding support for target language and api. * Address gdkchan's comments
32 lines
702 B
C#
32 lines
702 B
C#
using System;
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namespace Ryujinx.Graphics.Shader
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{
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public class ShaderProgram
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{
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public ShaderStage Stage { get; }
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public string Code { get; private set; }
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public byte[] BinaryCode { get; }
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private ShaderProgram(ShaderStage stage)
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{
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Stage = stage;
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}
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public ShaderProgram(ShaderStage stage, string code) : this(stage)
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{
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Code = code;
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}
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public ShaderProgram(ShaderStage stage, byte[] binaryCode) : this(stage)
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{
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BinaryCode = binaryCode;
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}
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public void Prepend(string line)
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{
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Code = line + Environment.NewLine + Code;
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}
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}
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} |