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* chore: Update Ryujinx.SDL2-CS to 2.24.2 * Disable SDL_HINT_JOYSTICK_HIDAPI_COMBINE_JOY_CONS
79 lines
2.7 KiB
C#
79 lines
2.7 KiB
C#
using Ryujinx.Common.Configuration;
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using Ryujinx.Common.Logging;
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using Ryujinx.Input.HLE;
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using System;
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using System.Runtime.InteropServices;
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using static SDL2.SDL;
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namespace Ryujinx.Headless.SDL2.Vulkan
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{
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class VulkanWindow : WindowBase
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{
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private GraphicsDebugLevel _glLogLevel;
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public VulkanWindow(InputManager inputManager, GraphicsDebugLevel glLogLevel, AspectRatio aspectRatio, bool enableMouse) : base(inputManager, glLogLevel, aspectRatio, enableMouse)
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{
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_glLogLevel = glLogLevel;
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}
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public override SDL_WindowFlags GetWindowFlags() => SDL_WindowFlags.SDL_WINDOW_VULKAN;
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protected override void InitializeWindowRenderer() { }
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protected override void InitializeRenderer()
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{
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Renderer?.Window.SetSize(DefaultWidth, DefaultHeight);
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MouseDriver.SetClientSize(DefaultWidth, DefaultHeight);
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}
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public unsafe IntPtr CreateWindowSurface(IntPtr instance)
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{
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if (SDL_Vulkan_CreateSurface(WindowHandle, instance, out ulong surfaceHandle) == SDL_bool.SDL_FALSE)
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{
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string errorMessage = $"SDL_Vulkan_CreateSurface failed with error \"{SDL_GetError()}\"";
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Logger.Error?.Print(LogClass.Application, errorMessage);
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throw new Exception(errorMessage);
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}
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return (IntPtr)surfaceHandle;
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}
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public unsafe string[] GetRequiredInstanceExtensions()
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{
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if (SDL_Vulkan_GetInstanceExtensions(WindowHandle, out uint extensionsCount, IntPtr.Zero) == SDL_bool.SDL_TRUE)
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{
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IntPtr[] rawExtensions = new IntPtr[(int)extensionsCount];
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string[] extensions = new string[(int)extensionsCount];
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fixed (IntPtr* rawExtensionsPtr = rawExtensions)
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{
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if (SDL_Vulkan_GetInstanceExtensions(WindowHandle, out extensionsCount, (IntPtr)rawExtensionsPtr) == SDL_bool.SDL_TRUE)
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{
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for (int i = 0; i < extensions.Length; i++)
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{
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extensions[i] = Marshal.PtrToStringUTF8(rawExtensions[i]);
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}
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return extensions;
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}
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}
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}
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string errorMessage = $"SDL_Vulkan_GetInstanceExtensions failed with error \"{SDL_GetError()}\"";
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Logger.Error?.Print(LogClass.Application, errorMessage);
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throw new Exception(errorMessage);
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}
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protected override void FinalizeWindowRenderer()
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{
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Device.DisposeGpu();
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}
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protected override void SwapBuffers() { }
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}
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}
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