Ryujinx/ARMeilleure/Instructions/NativeInterface.cs
gdkchan 0c87bf9ea4
Refactor CPU interface to allow the implementation of other CPU emulators (#3362)
* Refactor CPU interface

* Use IExecutionContext interface on SVC handler, change how CPU interrupts invokes the handlers

* Make CpuEngine take a ITickSource rather than returning one

The previous implementation had the scenario where the CPU engine had to implement the tick source in mind, like for example, when we have a hypervisor and the game can read CNTPCT on the host directly. However given that we need to do conversion due to different frequencies anyway, it's not worth it. It's better to just let the user pass the tick source and redirect any reads to CNTPCT to the user tick source

* XML docs for the public interfaces

* PPTC invalidation due to NativeInterface function name changes

* Fix build of the CPU tests

* PR feedback
2022-05-31 16:29:35 -03:00

273 lines
6.9 KiB
C#

using ARMeilleure.Memory;
using ARMeilleure.State;
using ARMeilleure.Translation;
using System;
using System.Diagnostics;
using System.Runtime.InteropServices;
namespace ARMeilleure.Instructions
{
static class NativeInterface
{
private class ThreadContext
{
public ExecutionContext Context { get; }
public IMemoryManager Memory { get; }
public Translator Translator { get; }
public ThreadContext(ExecutionContext context, IMemoryManager memory, Translator translator)
{
Context = context;
Memory = memory;
Translator = translator;
}
}
[ThreadStatic]
private static ThreadContext Context;
public static void RegisterThread(ExecutionContext context, IMemoryManager memory, Translator translator)
{
Context = new ThreadContext(context, memory, translator);
}
public static void UnregisterThread()
{
Context = null;
}
public static void Break(ulong address, int imm)
{
Statistics.PauseTimer();
GetContext().OnBreak(address, imm);
Statistics.ResumeTimer();
}
public static void SupervisorCall(ulong address, int imm)
{
Statistics.PauseTimer();
GetContext().OnSupervisorCall(address, imm);
Statistics.ResumeTimer();
}
public static void Undefined(ulong address, int opCode)
{
Statistics.PauseTimer();
GetContext().OnUndefined(address, opCode);
Statistics.ResumeTimer();
}
#region "System registers"
public static ulong GetCtrEl0()
{
return (ulong)GetContext().CtrEl0;
}
public static ulong GetDczidEl0()
{
return (ulong)GetContext().DczidEl0;
}
public static ulong GetFpcr()
{
return (ulong)GetContext().Fpcr;
}
public static bool GetFpcrFz()
{
return (GetContext().Fpcr & FPCR.Fz) != 0;
}
public static ulong GetFpsr()
{
return (ulong)GetContext().Fpsr;
}
public static uint GetFpscr()
{
ExecutionContext context = GetContext();
return (uint)(context.Fpsr & FPSR.A32Mask & ~FPSR.Nzcv) |
(uint)(context.Fpcr & FPCR.A32Mask);
}
public static ulong GetTpidrEl0()
{
return (ulong)GetContext().TpidrEl0;
}
public static uint GetTpidrEl032()
{
return (uint)GetContext().TpidrEl0;
}
public static ulong GetTpidrroEl0()
{
return (ulong)GetContext().TpidrroEl0;
}
public static uint GetTpidr32()
{
return (uint)GetContext().TpidrroEl0;
}
public static ulong GetCntfrqEl0()
{
return GetContext().CntfrqEl0;
}
public static ulong GetCntpctEl0()
{
return GetContext().CntpctEl0;
}
public static ulong GetCntvctEl0()
{
return GetContext().CntvctEl0;
}
public static void SetFpcr(ulong value)
{
GetContext().Fpcr = (FPCR)value;
}
public static void SetFpsr(ulong value)
{
GetContext().Fpsr = (FPSR)value;
}
public static void SetFpsrQc()
{
GetContext().Fpsr |= FPSR.Qc;
}
public static void SetFpscr(uint fpscr)
{
ExecutionContext context = GetContext();
context.Fpsr = FPSR.A32Mask & (FPSR)fpscr;
context.Fpcr = FPCR.A32Mask & (FPCR)fpscr;
}
public static void SetTpidrEl0(ulong value)
{
GetContext().TpidrEl0 = (long)value;
}
public static void SetTpidrEl032(uint value)
{
GetContext().TpidrEl0 = (long)value;
}
#endregion
#region "Read"
public static byte ReadByte(ulong address)
{
return GetMemoryManager().ReadTracked<byte>(address);
}
public static ushort ReadUInt16(ulong address)
{
return GetMemoryManager().ReadTracked<ushort>(address);
}
public static uint ReadUInt32(ulong address)
{
return GetMemoryManager().ReadTracked<uint>(address);
}
public static ulong ReadUInt64(ulong address)
{
return GetMemoryManager().ReadTracked<ulong>(address);
}
public static V128 ReadVector128(ulong address)
{
return GetMemoryManager().ReadTracked<V128>(address);
}
#endregion
#region "Write"
public static void WriteByte(ulong address, byte value)
{
GetMemoryManager().Write(address, value);
}
public static void WriteUInt16(ulong address, ushort value)
{
GetMemoryManager().Write(address, value);
}
public static void WriteUInt32(ulong address, uint value)
{
GetMemoryManager().Write(address, value);
}
public static void WriteUInt64(ulong address, ulong value)
{
GetMemoryManager().Write(address, value);
}
public static void WriteVector128(ulong address, V128 value)
{
GetMemoryManager().Write(address, value);
}
#endregion
public static void EnqueueForRejit(ulong address)
{
Context.Translator.EnqueueForRejit(address, GetContext().ExecutionMode);
}
public static void SignalMemoryTracking(ulong address, ulong size, bool write)
{
GetMemoryManager().SignalMemoryTracking(address, size, write);
}
public static void ThrowInvalidMemoryAccess(ulong address)
{
throw new InvalidAccessException(address);
}
public static ulong GetFunctionAddress(ulong address)
{
TranslatedFunction function = Context.Translator.GetOrTranslate(address, GetContext().ExecutionMode);
return (ulong)function.FuncPtr.ToInt64();
}
public static void InvalidateCacheLine(ulong address)
{
Context.Translator.InvalidateJitCacheRegion(address, InstEmit.DczSizeInBytes);
}
public static bool CheckSynchronization()
{
Statistics.PauseTimer();
ExecutionContext context = GetContext();
context.CheckInterrupt();
Statistics.ResumeTimer();
return context.Running;
}
public static ExecutionContext GetContext()
{
return Context.Context;
}
public static IMemoryManager GetMemoryManager()
{
return Context.Memory;
}
}
}