Ryujinx/Ryujinx.Graphics.Gpu/Engine/MME/MacroHLEFunctionName.cs
mpnico 8e1adb95cf
Add support for HLE macros and accelerate MultiDrawElementsIndirectCount #2 (#2557)
* Add support for HLE macros and accelerate MultiDrawElementsIndirectCount

* Add missing barrier

* Fix index buffer count

* Add support check for each macro hle before use

* Add missing xml doc

Co-authored-by: gdkchan <gab.dark.100@gmail.com>
2021-08-26 23:50:28 +02:00

11 lines
248 B
C#

namespace Ryujinx.Graphics.Gpu.Engine.MME
{
/// <summary>
/// Name of the High-level implementation of a Macro function.
/// </summary>
enum MacroHLEFunctionName
{
None,
MultiDrawElementsIndirectCount
}
}