29 lines
627 B
C#
29 lines
627 B
C#
using Ryujinx.Graphics.Shader;
|
|
using System;
|
|
|
|
namespace Ryujinx.Graphics.GAL
|
|
{
|
|
public interface IRenderer : IDisposable
|
|
{
|
|
IPipeline Pipeline { get; }
|
|
|
|
IWindow Window { get; }
|
|
|
|
IShader CompileShader(ShaderProgram shader);
|
|
|
|
IBuffer CreateBuffer(int size);
|
|
|
|
IProgram CreateProgram(IShader[] shaders);
|
|
|
|
ISampler CreateSampler(SamplerCreateInfo info);
|
|
ITexture CreateTexture(TextureCreateInfo info);
|
|
|
|
Capabilities GetCapabilities();
|
|
|
|
ulong GetCounter(CounterType type);
|
|
|
|
void Initialize();
|
|
|
|
void ResetCounter(CounterType type);
|
|
}
|
|
}
|