Ryujinx/src/Ryujinx.Graphics.Shader/IntermediateRepresentation/OperandHelper.cs
TSRBerry 9becbd7d72
[Ryujinx.Graphics.Shader] Address dotnet-format issues (#5373)
* dotnet format style --severity info

Some changes were manually reverted.

* Restore a few unused methods and variables

* Silence dotnet format IDE0060 warnings

* Silence dotnet format IDE0052 warnings

* Silence dotnet format IDE0059 warnings

* Address or silence dotnet format CA1069 warnings

* Address or silence dotnet format CA2211 warnings

* Address review comments

* Fix formatting for switch expressions

* Address most dotnet format whitespace warnings

* Apply dotnet format whitespace formatting

A few of them have been manually reverted and the corresponding warning was silenced

* Format if-blocks correctly

* Run dotnet format whitespace after rebase

* Run dotnet format style after rebase

* Run dotnet format whitespace after rebase

* Run dotnet format style after rebase

* Run dotnet format after rebase and remove unused usings

- analyzers
- style
- whitespace

* Disable 'prefer switch expression' rule

* Add comments to disabled warnings

* Fix naming rule violation, Convert shader properties to auto-property and convert values to const

* Simplify properties and array initialization, Use const when possible, Remove trailing commas

* Run dotnet format after rebase

* Address IDE0251 warnings

* Address a few disabled IDE0060 warnings

* Silence IDE0060 in .editorconfig

* Run dotnet format after rebase

* Revert "Simplify properties and array initialization, Use const when possible, Remove trailing commas"

This reverts commit 9462e4136c0a2100dc28b20cf9542e06790aa67e.

* dotnet format whitespace after rebase

* First dotnet format pass

* Fix naming rule violations

* Add trailing commas

* Remove unused members and most unnecessary value assignments

* Remove more unnecessary assignments

* Remove NRE suppressor
2023-06-28 08:59:13 +02:00

62 lines
1.5 KiB
C#

using Ryujinx.Graphics.Shader.Decoders;
using System;
namespace Ryujinx.Graphics.Shader.IntermediateRepresentation
{
static class OperandHelper
{
public static Operand Argument(int value)
{
return new Operand(OperandType.Argument, value);
}
public static Operand Cbuf(int slot, int offset)
{
return new Operand(slot, offset);
}
public static Operand Const(int value)
{
return new Operand(OperandType.Constant, value);
}
public static Operand ConstF(float value)
{
return new Operand(OperandType.Constant, BitConverter.SingleToInt32Bits(value));
}
public static Operand Label()
{
return new Operand(OperandType.Label);
}
public static Operand Local()
{
return new Operand(OperandType.LocalVariable);
}
public static Operand Register(int index, RegisterType type)
{
return Register(new Register(index, type));
}
public static Operand Register(Register reg)
{
if (reg.IsRZ)
{
return Const(0);
}
else if (reg.IsPT)
{
return Const(IrConsts.True);
}
return new Operand(reg);
}
public static Operand Undef()
{
return new Operand(OperandType.Undefined);
}
}
}