Ryujinx/src/Ryujinx.Graphics.Shader/IntermediateRepresentation/Operation.cs
TSRBerry 9becbd7d72
[Ryujinx.Graphics.Shader] Address dotnet-format issues (#5373)
* dotnet format style --severity info

Some changes were manually reverted.

* Restore a few unused methods and variables

* Silence dotnet format IDE0060 warnings

* Silence dotnet format IDE0052 warnings

* Silence dotnet format IDE0059 warnings

* Address or silence dotnet format CA1069 warnings

* Address or silence dotnet format CA2211 warnings

* Address review comments

* Fix formatting for switch expressions

* Address most dotnet format whitespace warnings

* Apply dotnet format whitespace formatting

A few of them have been manually reverted and the corresponding warning was silenced

* Format if-blocks correctly

* Run dotnet format whitespace after rebase

* Run dotnet format style after rebase

* Run dotnet format whitespace after rebase

* Run dotnet format style after rebase

* Run dotnet format after rebase and remove unused usings

- analyzers
- style
- whitespace

* Disable 'prefer switch expression' rule

* Add comments to disabled warnings

* Fix naming rule violation, Convert shader properties to auto-property and convert values to const

* Simplify properties and array initialization, Use const when possible, Remove trailing commas

* Run dotnet format after rebase

* Address IDE0251 warnings

* Address a few disabled IDE0060 warnings

* Silence IDE0060 in .editorconfig

* Run dotnet format after rebase

* Revert "Simplify properties and array initialization, Use const when possible, Remove trailing commas"

This reverts commit 9462e4136c0a2100dc28b20cf9542e06790aa67e.

* dotnet format whitespace after rebase

* First dotnet format pass

* Fix naming rule violations

* Add trailing commas

* Remove unused members and most unnecessary value assignments

* Remove more unnecessary assignments

* Remove NRE suppressor
2023-06-28 08:59:13 +02:00

289 lines
7.9 KiB
C#

using System;
using System.Diagnostics;
namespace Ryujinx.Graphics.Shader.IntermediateRepresentation
{
class Operation : INode
{
public Instruction Inst { get; private set; }
public StorageKind StorageKind { get; }
public bool ForcePrecise { get; set; }
private Operand[] _dests;
public Operand Dest
{
get
{
return _dests.Length != 0 ? _dests[0] : null;
}
set
{
if (value != null && value.Type == OperandType.LocalVariable)
{
value.AsgOp = this;
}
if (value != null)
{
_dests = new[] { value };
}
else
{
_dests = Array.Empty<Operand>();
}
}
}
public int DestsCount => _dests.Length;
private Operand[] _sources;
public int SourcesCount => _sources.Length;
public int Index { get; }
private Operation(Operand[] sources)
{
// The array may be modified externally, so we store a copy.
_sources = (Operand[])sources.Clone();
for (int index = 0; index < _sources.Length; index++)
{
Operand source = _sources[index];
if (source.Type == OperandType.LocalVariable)
{
source.UseOps.Add(this);
}
}
}
public Operation(Instruction inst, int index, Operand[] dests, Operand[] sources) : this(sources)
{
Inst = inst;
Index = index;
if (dests != null)
{
// The array may be modified externally, so we store a copy.
_dests = (Operand[])dests.Clone();
for (int dstIndex = 0; dstIndex < dests.Length; dstIndex++)
{
Operand dest = dests[dstIndex];
if (dest != null && dest.Type == OperandType.LocalVariable)
{
dest.AsgOp = this;
}
}
}
else
{
_dests = Array.Empty<Operand>();
}
}
public Operation(Instruction inst, Operand dest, params Operand[] sources) : this(sources)
{
Inst = inst;
if (dest != null)
{
dest.AsgOp = this;
_dests = new[] { dest };
}
else
{
_dests = Array.Empty<Operand>();
}
}
public Operation(Instruction inst, StorageKind storageKind, Operand dest, params Operand[] sources) : this(sources)
{
Inst = inst;
StorageKind = storageKind;
if (dest != null)
{
dest.AsgOp = this;
_dests = new[] { dest };
}
else
{
_dests = Array.Empty<Operand>();
}
}
public Operation(Instruction inst, int index, Operand dest, params Operand[] sources) : this(inst, dest, sources)
{
Index = index;
}
public void AppendDests(Operand[] operands)
{
int startIndex = _dests.Length;
Array.Resize(ref _dests, startIndex + operands.Length);
for (int index = 0; index < operands.Length; index++)
{
Operand dest = operands[index];
if (dest != null && dest.Type == OperandType.LocalVariable)
{
Debug.Assert(dest.AsgOp == null);
dest.AsgOp = this;
}
_dests[startIndex + index] = dest;
}
}
public void AppendSources(Operand[] operands)
{
int startIndex = _sources.Length;
Array.Resize(ref _sources, startIndex + operands.Length);
for (int index = 0; index < operands.Length; index++)
{
Operand source = operands[index];
if (source.Type == OperandType.LocalVariable)
{
source.UseOps.Add(this);
}
_sources[startIndex + index] = source;
}
}
public Operand GetDest(int index)
{
return _dests[index];
}
public Operand GetSource(int index)
{
return _sources[index];
}
public void SetDest(int index, Operand dest)
{
Operand oldDest = _dests[index];
if (oldDest != null && oldDest.Type == OperandType.LocalVariable)
{
oldDest.AsgOp = null;
}
if (dest != null && dest.Type == OperandType.LocalVariable)
{
dest.AsgOp = this;
}
_dests[index] = dest;
}
public void SetSource(int index, Operand source)
{
Operand oldSrc = _sources[index];
if (oldSrc != null && oldSrc.Type == OperandType.LocalVariable)
{
oldSrc.UseOps.Remove(this);
}
if (source != null && source.Type == OperandType.LocalVariable)
{
source.UseOps.Add(this);
}
_sources[index] = source;
}
public void InsertSource(int index, Operand source)
{
Operand[] newSources = new Operand[_sources.Length + 1];
Array.Copy(_sources, 0, newSources, 0, index);
Array.Copy(_sources, index, newSources, index + 1, _sources.Length - index);
newSources[index] = source;
_sources = newSources;
}
protected void RemoveSource(int index)
{
SetSource(index, null);
Operand[] newSources = new Operand[_sources.Length - 1];
Array.Copy(_sources, 0, newSources, 0, index);
Array.Copy(_sources, index + 1, newSources, index, _sources.Length - (index + 1));
_sources = newSources;
}
public void TurnIntoCopy(Operand source)
{
TurnInto(Instruction.Copy, source);
}
public void TurnInto(Instruction newInst, Operand source)
{
Inst = newInst;
foreach (Operand oldSrc in _sources)
{
if (oldSrc != null && oldSrc.Type == OperandType.LocalVariable)
{
oldSrc.UseOps.Remove(this);
}
}
if (source.Type == OperandType.LocalVariable)
{
source.UseOps.Add(this);
}
_sources = new Operand[] { source };
}
public void TurnDoubleIntoFloat()
{
if ((Inst & ~Instruction.Mask) == Instruction.FP64)
{
Inst = (Inst & Instruction.Mask) | Instruction.FP32;
}
else
{
switch (Inst)
{
case Instruction.ConvertFP32ToFP64:
case Instruction.ConvertFP64ToFP32:
Inst = Instruction.Copy;
break;
case Instruction.ConvertFP64ToS32:
Inst = Instruction.ConvertFP32ToS32;
break;
case Instruction.ConvertFP64ToU32:
Inst = Instruction.ConvertFP32ToU32;
break;
case Instruction.ConvertS32ToFP64:
Inst = Instruction.ConvertS32ToFP32;
break;
case Instruction.ConvertU32ToFP64:
Inst = Instruction.ConvertU32ToFP32;
break;
}
}
}
}
}