3f4fb8f73a
This should implement all ABI changes from REV11 on 14.0.0 As Nintendo changed the channel disposition for "legacy" effects (Delay, Reverb and Reverb 3D) to match the standard channel mapping, I took the liberty to just remap to the old disposition for now. The proper changes will be handled at a later date with a complete rewriting of those 3 effects to be more readable (see https://github.com/Ryujinx/Ryujinx/pull/3205 for the first iteration of it). |
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.. | ||
Effect | ||
MemoryPool | ||
Mix | ||
Performance | ||
Sink | ||
Splitter | ||
Types | ||
Upsampler | ||
Voice | ||
AudioRendererManager.cs | ||
AudioRenderSystem.cs | ||
BehaviourContext.cs | ||
CommandBuffer.cs | ||
CommandGenerator.cs | ||
CommandProcessingTimeEstimatorVersion1.cs | ||
CommandProcessingTimeEstimatorVersion2.cs | ||
CommandProcessingTimeEstimatorVersion3.cs | ||
CommandProcessingTimeEstimatorVersion4.cs | ||
CommandProcessingTimeEstimatorVersion5.cs | ||
ICommandProcessingTimeEstimator.cs | ||
RendererSystemContext.cs | ||
StateUpdater.cs |