Ryujinx/Ryujinx.Audio/Renderer/Server/Upsampler/UpsamplerBufferState.cs
merry 41bba5310a
Audren: Implement polyphase upsampler (#4256)
* Audren: Implement polyphase upsampler

* prefer shifting to modulo

* prefer MathF

* fix nits

* rm ResampleForUpsampler

* oop

* Array20

* nits
2023-01-15 05:20:49 +01:00

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306 B
C#

using Ryujinx.Common.Memory;
namespace Ryujinx.Audio.Renderer.Server.Upsampler
{
public struct UpsamplerBufferState
{
public const int HistoryLength = 20;
public float Scale;
public Array20<float> History;
public bool Initialized;
public int Phase;
}
}