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* IPC refactor part 3 + 4: New server HIPC message processor with source generator based serialization * Make types match on calls to AlignUp/AlignDown * Formatting * Address some PR feedback * Move BitfieldExtensions to Ryujinx.Common.Utilities and consolidate implementations * Rename Reader/Writer to SpanReader/SpanWriter and move to Ryujinx.Common.Memory * Implement EventType * Address more PR feedback * Log request processing errors since they are not normal * Rename waitable to multiwait and add missing lock * PR feedback * Ac_K PR feedback
25 lines
976 B
C#
25 lines
976 B
C#
using Ryujinx.Common.Utilities;
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namespace Ryujinx.Graphics.Vic.Types
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{
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struct OutputSurfaceConfig
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{
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#pragma warning disable CS0649
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private long _word0;
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private long _word1;
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#pragma warning restore CS0649
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public PixelFormat OutPixelFormat => (PixelFormat)_word0.Extract(0, 7);
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public int OutChromaLocHoriz => (int)_word0.Extract(7, 2);
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public int OutChromaLocVert => (int)_word0.Extract(9, 2);
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public int OutBlkKind => (int)_word0.Extract(11, 4);
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public int OutBlkHeight => (int)_word0.Extract(15, 4);
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public int OutSurfaceWidth => (int)_word0.Extract(32, 14);
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public int OutSurfaceHeight => (int)_word0.Extract(46, 14);
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public int OutLumaWidth => (int)_word1.Extract(64, 14);
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public int OutLumaHeight => (int)_word1.Extract(78, 14);
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public int OutChromaWidth => (int)_word1.Extract(96, 14);
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public int OutChromaHeight => (int)_word1.Extract(110, 14);
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}
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}
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