Ryujinx/ARMeilleure/Translation/CompilerContext.cs
Andrey Sukharev 4da44e09cb
Make structs readonly when applicable (#4002)
* Make all structs readonly when applicable. It should reduce amount of needless defensive copies

* Make structs with trivial boilerplate equality code record structs

* Remove unnecessary readonly modifiers from TextureCreateInfo

* Make BitMap structs readonly too
2022-12-05 14:47:39 +01:00

26 lines
706 B
C#

using ARMeilleure.IntermediateRepresentation;
namespace ARMeilleure.Translation
{
readonly struct CompilerContext
{
public ControlFlowGraph Cfg { get; }
public OperandType[] FuncArgTypes { get; }
public OperandType FuncReturnType { get; }
public CompilerOptions Options { get; }
public CompilerContext(
ControlFlowGraph cfg,
OperandType[] funcArgTypes,
OperandType funcReturnType,
CompilerOptions options)
{
Cfg = cfg;
FuncArgTypes = funcArgTypes;
FuncReturnType = funcReturnType;
Options = options;
}
}
}