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* amadeus: Add missing compressor effect from REV11 This was in my reversing notes but seems I completely forgot to implement it Also took the opportunity to simplify the Limiter effect a bit. * Remove some outdated comment * Address gdkchan's comments
27 lines
497 B
C#
27 lines
497 B
C#
using System.Runtime.CompilerServices;
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namespace Ryujinx.Audio.Renderer.Dsp.Effect
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{
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public struct ExponentialMovingAverage
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{
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private float _mean;
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public ExponentialMovingAverage(float mean)
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{
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_mean = mean;
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}
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public float Read()
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{
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return _mean;
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}
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public float Update(float value, float alpha)
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{
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_mean += alpha * (value - _mean);
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return _mean;
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}
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}
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}
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