Ryujinx/Ryujinx.Audio/Renderer/Server/Effect/BiquadFilterEffect.cs
Mary-nyan 1825bd87b4
misc: Reformat Ryujinx.Audio with dotnet-format (#3485)
This is the first commit of a series of reformat around the codebase as
discussed internally some weeks ago.

This project being one that isn't touched that much, it shouldn't cause
conflict with any opened PRs.
2022-07-25 15:46:33 -03:00

67 lines
2.2 KiB
C#

using Ryujinx.Audio.Renderer.Common;
using Ryujinx.Audio.Renderer.Dsp.State;
using Ryujinx.Audio.Renderer.Parameter;
using Ryujinx.Audio.Renderer.Parameter.Effect;
using Ryujinx.Audio.Renderer.Server.MemoryPool;
using System;
using System.Diagnostics;
using System.Runtime.InteropServices;
namespace Ryujinx.Audio.Renderer.Server.Effect
{
/// <summary>
/// Server state for a biquad filter effect.
/// </summary>
public class BiquadFilterEffect : BaseEffect
{
/// <summary>
/// The biquad filter parameter.
/// </summary>
public BiquadFilterEffectParameter Parameter;
/// <summary>
/// The biquad filter state.
/// </summary>
public Memory<BiquadFilterState> State { get; }
/// <summary>
/// Create a new <see cref="BiquadFilterEffect"/>.
/// </summary>
public BiquadFilterEffect()
{
Parameter = new BiquadFilterEffectParameter();
State = new BiquadFilterState[Constants.ChannelCountMax];
}
public override EffectType TargetEffectType => EffectType.BiquadFilter;
public override void Update(out BehaviourParameter.ErrorInfo updateErrorInfo, ref EffectInParameterVersion1 parameter, PoolMapper mapper)
{
Update(out updateErrorInfo, ref parameter, mapper);
}
public override void Update(out BehaviourParameter.ErrorInfo updateErrorInfo, ref EffectInParameterVersion2 parameter, PoolMapper mapper)
{
Update(out updateErrorInfo, ref parameter, mapper);
}
public void Update<T>(out BehaviourParameter.ErrorInfo updateErrorInfo, ref T parameter, PoolMapper mapper) where T : unmanaged, IEffectInParameter
{
Debug.Assert(IsTypeValid(ref parameter));
UpdateParameterBase(ref parameter);
Parameter = MemoryMarshal.Cast<byte, BiquadFilterEffectParameter>(parameter.SpecificData)[0];
IsEnabled = parameter.IsEnabled;
updateErrorInfo = new BehaviourParameter.ErrorInfo();
}
public override void UpdateForCommandGeneration()
{
UpdateUsageStateForCommandGeneration();
Parameter.Status = UsageState.Enabled;
}
}
}