Ryujinx/Ryujinx.Audio/Renderer/Server/Types/AudioRendererRenderingDevice.cs
Mary-nyan 1825bd87b4
misc: Reformat Ryujinx.Audio with dotnet-format (#3485)
This is the first commit of a series of reformat around the codebase as
discussed internally some weeks ago.

This project being one that isn't touched that much, it shouldn't cause
conflict with any opened PRs.
2022-07-25 15:46:33 -03:00

24 lines
666 B
C#

namespace Ryujinx.Audio.Renderer.Server.Types
{
/// <summary>
/// The rendering device of an <see cref="AudioRenderSystem"/>.
/// </summary>
public enum AudioRendererRenderingDevice : byte
{
/// <summary>
/// Rendering is performed on the DSP.
/// </summary>
/// <remarks>
/// Only supports <see cref="AudioRendererExecutionMode.Auto"/>.
/// </remarks>
Dsp,
/// <summary>
/// Rendering is performed on the CPU.
/// </summary>
/// <remarks>
/// Only supports <see cref="AudioRendererExecutionMode.Manual"/>.
/// </remarks>
Cpu
}
}