Ryujinx/Ryujinx.Common/Memory/SpanWriter.cs
gdkchan 08831eecf7
IPC refactor part 3+4: New server HIPC message processor (#4188)
* IPC refactor part 3 + 4: New server HIPC message processor with source generator based serialization

* Make types match on calls to AlignUp/AlignDown

* Formatting

* Address some PR feedback

* Move BitfieldExtensions to Ryujinx.Common.Utilities and consolidate implementations

* Rename Reader/Writer to SpanReader/SpanWriter and move to Ryujinx.Common.Memory

* Implement EventType

* Address more PR feedback

* Log request processing errors since they are not normal

* Rename waitable to multiwait and add missing lock

* PR feedback

* Ac_K PR feedback
2023-01-04 23:15:45 +01:00

46 lines
1.1 KiB
C#

using System;
using System.Runtime.CompilerServices;
using System.Runtime.InteropServices;
namespace Ryujinx.Common.Memory
{
public ref struct SpanWriter
{
private Span<byte> _output;
public int Length => _output.Length;
public SpanWriter(Span<byte> output)
{
_output = output;
}
public void Write<T>(T value) where T : unmanaged
{
MemoryMarshal.Cast<byte, T>(_output)[0] = value;
_output = _output.Slice(Unsafe.SizeOf<T>());
}
public void Write(ReadOnlySpan<byte> data)
{
data.CopyTo(_output.Slice(0, data.Length));
_output = _output.Slice(data.Length);
}
public void WriteAt<T>(int offset, T value) where T : unmanaged
{
MemoryMarshal.Cast<byte, T>(_output.Slice(offset))[0] = value;
}
public void WriteAt(int offset, ReadOnlySpan<byte> data)
{
data.CopyTo(_output.Slice(offset, data.Length));
}
public void Skip(int size)
{
_output = _output.Slice(size);
}
}
}