Ryujinx/Ryujinx.Graphics.OpenGL/Effects/Shaders
Emmanuel Hansen 80b4972139
Add Support for Post Processing Effects (#3616)
* Add Post Processing Effects

* fix events and shader issues

* fix gtk upscale slider value

* fix bgra games

* don't swap swizzle if already swapped

* restore opengl texture state after effects run

* addressed review

* use single pipeline for smaa and fsr

* call finish on all pipelines

* addressed review

* attempt fix file case

* attempt fixing file case

* fix filter level tick frequency

* adjust filter slider margins

* replace fxaa shaders with original shader

* addressed review
2023-02-27 18:11:55 -03:00
..
ffx_a.h Add Support for Post Processing Effects (#3616) 2023-02-27 18:11:55 -03:00
ffx_fsr1.h Add Support for Post Processing Effects (#3616) 2023-02-27 18:11:55 -03:00
fsr_scaling.glsl Add Support for Post Processing Effects (#3616) 2023-02-27 18:11:55 -03:00
fsr_sharpening.glsl Add Support for Post Processing Effects (#3616) 2023-02-27 18:11:55 -03:00
fxaa.glsl Add Support for Post Processing Effects (#3616) 2023-02-27 18:11:55 -03:00
smaa.hlsl Add Support for Post Processing Effects (#3616) 2023-02-27 18:11:55 -03:00
smaa_blend.glsl Add Support for Post Processing Effects (#3616) 2023-02-27 18:11:55 -03:00
smaa_edge.glsl Add Support for Post Processing Effects (#3616) 2023-02-27 18:11:55 -03:00
smaa_neighbour.glsl Add Support for Post Processing Effects (#3616) 2023-02-27 18:11:55 -03:00