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* Implement Player Select applet * Initialize the Horizon system reference * Tidy up namespaces * Resolve nits * Resolve nits * Rename stack to queue * Implement an applet FIFO * Remove debugging log * Log applet creation events * Reorganise AppletFifo * More reorganisation * Final changes
9 lines
130 B
C#
9 lines
130 B
C#
namespace Ryujinx.HLE.HOS.Applets
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{
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enum PlayerSelectResult : ulong
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{
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Success = 0,
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Failure = 2
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}
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}
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