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https://github.com/Ryujinx/Ryujinx.git
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* IPC refactor part 3 + 4: New server HIPC message processor with source generator based serialization * Make types match on calls to AlignUp/AlignDown * Formatting * Address some PR feedback * Move BitfieldExtensions to Ryujinx.Common.Utilities and consolidate implementations * Rename Reader/Writer to SpanReader/SpanWriter and move to Ryujinx.Common.Memory * Implement EventType * Address more PR feedback * Log request processing errors since they are not normal * Rename waitable to multiwait and add missing lock * PR feedback * Ac_K PR feedback
46 lines
1 KiB
C#
46 lines
1 KiB
C#
using ARMeilleure.State;
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using Ryujinx.Cpu;
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namespace Ryujinx.HLE.HOS.Kernel.Process
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{
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class ProcessExecutionContext : IExecutionContext
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{
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public ulong Pc => 0UL;
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public ulong CntfrqEl0 { get; set; }
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public ulong CntpctEl0 => 0UL;
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public long TpidrEl0 { get; set; }
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public long TpidrroEl0 { get; set; }
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public uint Pstate { get; set; }
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public uint Fpcr { get; set; }
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public uint Fpsr { get; set; }
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public bool IsAarch32 { get => false; set { } }
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public bool Running { get; private set; } = true;
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private readonly ulong[] _x = new ulong[32];
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public ulong GetX(int index) => _x[index];
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public void SetX(int index, ulong value) => _x[index] = value;
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public V128 GetV(int index) => default;
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public void SetV(int index, V128 value) { }
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public void RequestInterrupt()
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{
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}
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public void StopRunning()
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{
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Running = false;
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}
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public void Dispose()
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{
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}
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}
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} |