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* kernel: Implement Thread pinning support This commit adds support for 8.x thread pinning changes and implement SynchronizePreemptionState syscall. Based on kernel 13.x reverse. * Address gdkchan's comment * kernel: fix missing critical section leave in SetActivity Fix Unity games * Implement missing bits on the interrupt handler and inline update pinning function as it cannot be generic * Fix some bugs in SetActivity and SetCoreAndAffinityMask * Address gdkchan's comments
20 lines
517 B
C#
20 lines
517 B
C#
namespace Ryujinx.HLE.HOS.Kernel.Threading
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{
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enum ThreadSchedState : ushort
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{
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LowMask = 0xf,
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HighMask = 0xfff0,
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ForcePauseMask = 0x1f0,
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ProcessPauseFlag = 1 << 4,
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ThreadPauseFlag = 1 << 5,
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ProcessDebugPauseFlag = 1 << 6,
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BacktracePauseFlag = 1 << 7,
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KernelInitPauseFlag = 1 << 8,
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None = 0,
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Paused = 1,
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Running = 2,
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TerminationPending = 3
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}
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} |