mirror of
https://github.com/Ryujinx/Ryujinx.git
synced 2024-08-20 07:38:42 +02:00
* Add the ability to toggle mute in the status bar. * Add the ability to toggle mute in the status bar. * Formatting fixes * Add hotkey (F2) to mute * Add default hotkey to config.json * Add ability to change volume via slider. * Fix Headless * Fix SDL2 Problem : Credits to d3xMachina * Remove unnecessary work * Address gdk comments * Toggling with Hotkey now properly restores volume to original level. * Toggling with Hotkey now properly restores volume to original level. * Update UI to show Volume % instead of Muted/Unmuted * Clean up the volume ui a bit. * Undo unintentionally committed code. * Implement AudRen Support * Restore intiial volume level in function definition. * Finalize UI * Finalize UI * Use clamp for bounds check * Use Math.Clamp for volume in soundio * Address comments by gdkchan * Address remaining comments * Fix missing semicolon * Address remaining gdkchan comment * Fix comment * Change /* to // * Allow volume slider to change volume immediately. Also force label text to cast to int to prevent decimals from showing in status bar * Remove blank line * Undo setting of volume level when "Cancel" is pressed. * Fix allignment for settings window code
42 lines
1.4 KiB
C#
42 lines
1.4 KiB
C#
using Ryujinx.Audio.Common;
|
|
using Ryujinx.Audio.Output;
|
|
using Ryujinx.HLE.HOS.Services.Audio.AudioOut;
|
|
|
|
using AudioOutManagerImpl = Ryujinx.Audio.Output.AudioOutputManager;
|
|
|
|
namespace Ryujinx.HLE.HOS.Services.Audio
|
|
{
|
|
class AudioOutManager : IAudioOutManager
|
|
{
|
|
private AudioOutManagerImpl _impl;
|
|
|
|
public AudioOutManager(AudioOutManagerImpl impl)
|
|
{
|
|
_impl = impl;
|
|
}
|
|
|
|
public string[] ListAudioOuts()
|
|
{
|
|
return _impl.ListAudioOuts();
|
|
}
|
|
|
|
public ResultCode OpenAudioOut(ServiceCtx context, out string outputDeviceName, out AudioOutputConfiguration outputConfiguration, out IAudioOut obj, string inputDeviceName, ref AudioInputConfiguration parameter, ulong appletResourceUserId, uint processHandle, float volume)
|
|
{
|
|
var memoryManager = context.Process.HandleTable.GetKProcess((int)processHandle).CpuMemory;
|
|
|
|
ResultCode result = (ResultCode)_impl.OpenAudioOut(out outputDeviceName, out outputConfiguration, out AudioOutputSystem outSystem, memoryManager, inputDeviceName, SampleFormat.PcmInt16, ref parameter, appletResourceUserId, processHandle, volume);
|
|
|
|
if (result == ResultCode.Success)
|
|
{
|
|
obj = new AudioOut.AudioOut(outSystem, context.Device.System.KernelContext, processHandle);
|
|
}
|
|
else
|
|
{
|
|
obj = null;
|
|
}
|
|
|
|
return result;
|
|
}
|
|
}
|
|
}
|