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https://github.com/Ryujinx/Ryujinx.git
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* hle: Some cleanup This PR cleaned up a bit the HLE folder and the VirtualFileSystem one, since we use LibHac, we can use some class of it directly instead of duplicate things. The "Content" of VFS folder is removed since it should be handled in the NCM service directly. A larger cleanup should be done later since there is still be duplicated code here and there. * Fix Headless.SDL2 * Addresses gdkchan feedback
108 lines
4 KiB
C#
108 lines
4 KiB
C#
using Ryujinx.Common;
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using Ryujinx.Common.Configuration.Hid;
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using Ryujinx.Common.Memory;
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using Ryujinx.HLE.Exceptions;
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using Ryujinx.HLE.HOS.Kernel.Memory;
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using Ryujinx.HLE.HOS.Services.Hid.Types.SharedMemory;
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using Ryujinx.HLE.HOS.Services.Hid.Types.SharedMemory.Common;
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using Ryujinx.HLE.HOS.Services.Hid.Types.SharedMemory.DebugPad;
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using Ryujinx.HLE.HOS.Services.Hid.Types.SharedMemory.Keyboard;
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using Ryujinx.HLE.HOS.Services.Hid.Types.SharedMemory.Mouse;
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using Ryujinx.HLE.HOS.Services.Hid.Types.SharedMemory.Npad;
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using Ryujinx.HLE.HOS.Services.Hid.Types.SharedMemory.TouchScreen;
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using System.Collections.Generic;
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using System.Runtime.CompilerServices;
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namespace Ryujinx.HLE.HOS.Services.Hid
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{
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public class Hid
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{
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private readonly Switch _device;
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private readonly SharedMemoryStorage _storage;
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internal ref SharedMemory SharedMemory => ref _storage.GetRef<SharedMemory>(0);
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internal const int SharedMemEntryCount = 17;
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public DebugPadDevice DebugPad;
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public TouchDevice Touchscreen;
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public MouseDevice Mouse;
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public KeyboardDevice Keyboard;
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public NpadDevices Npads;
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private static void CheckTypeSizeOrThrow<T>(int expectedSize)
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{
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if (Unsafe.SizeOf<T>() != expectedSize)
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{
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throw new InvalidStructLayoutException<T>(expectedSize);
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}
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}
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static Hid()
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{
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CheckTypeSizeOrThrow<RingLifo<DebugPadState>>(0x2c8);
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CheckTypeSizeOrThrow<RingLifo<TouchScreenState>>(0x2C38);
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CheckTypeSizeOrThrow<RingLifo<MouseState>>(0x350);
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CheckTypeSizeOrThrow<RingLifo<KeyboardState>>(0x3D8);
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CheckTypeSizeOrThrow<Array10<NpadState>>(0x32000);
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CheckTypeSizeOrThrow<SharedMemory>(Horizon.HidSize);
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}
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internal Hid(in Switch device, SharedMemoryStorage storage)
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{
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_device = device;
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_storage = storage;
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SharedMemory = SharedMemory.Create();
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InitDevices();
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}
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private void InitDevices()
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{
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DebugPad = new DebugPadDevice(_device, true);
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Touchscreen = new TouchDevice(_device, true);
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Mouse = new MouseDevice(_device, false);
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Keyboard = new KeyboardDevice(_device, false);
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Npads = new NpadDevices(_device, true);
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}
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public void RefreshInputConfig(List<InputConfig> inputConfig)
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{
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ControllerConfig[] npadConfig = new ControllerConfig[inputConfig.Count];
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for (int i = 0; i < npadConfig.Length; ++i)
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{
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npadConfig[i].Player = (PlayerIndex)inputConfig[i].PlayerIndex;
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npadConfig[i].Type = (ControllerType)inputConfig[i].ControllerType;
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}
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_device.Hid.Npads.Configure(npadConfig);
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}
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public ControllerKeys UpdateStickButtons(JoystickPosition leftStick, JoystickPosition rightStick)
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{
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const int stickButtonThreshold = short.MaxValue / 2;
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ControllerKeys result = 0;
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result |= (leftStick.Dx < -stickButtonThreshold) ? ControllerKeys.LStickLeft : result;
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result |= (leftStick.Dx > stickButtonThreshold) ? ControllerKeys.LStickRight : result;
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result |= (leftStick.Dy < -stickButtonThreshold) ? ControllerKeys.LStickDown : result;
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result |= (leftStick.Dy > stickButtonThreshold) ? ControllerKeys.LStickUp : result;
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result |= (rightStick.Dx < -stickButtonThreshold) ? ControllerKeys.RStickLeft : result;
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result |= (rightStick.Dx > stickButtonThreshold) ? ControllerKeys.RStickRight : result;
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result |= (rightStick.Dy < -stickButtonThreshold) ? ControllerKeys.RStickDown : result;
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result |= (rightStick.Dy > stickButtonThreshold) ? ControllerKeys.RStickUp : result;
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return result;
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}
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internal static ulong GetTimestampTicks()
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{
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return (ulong)PerformanceCounter.ElapsedMilliseconds * 19200;
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}
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}
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}
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