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* Implement mii:u and mii:e entirely Co-authored-by: AcK77 <Acoustik666@gmail.com> This commit implement the mii service accurately. This is based on Ac_k work but was polished and updated to 7.x. Please note that the following calls are partially implemented: - Convert: Used to convert from old console format (Wii/Wii U/3ds) - Import and Export: this is shouldn't be accesible in production mode. * Remove some debug leftovers * Make it possible to load an arbitrary mii database from a Switch * Address gdk's comments * Reduce visibility of all the Mii code * Address Ac_K's comments * Remove the StructLayout of DatabaseSessionMetadata * Add a missing line return in DatabaseSessionMetadata * Misc fixes and style changes * Fix some issues from last commit * Fix database server metadata UpdateCounter in MarkDirty (Thanks Moose for the catch) * MountCounter should only be incremented when no error is reported * Fix FixDatabase Co-authored-by: Alex Barney <thealexbarney@gmail.com>
25 lines
660 B
C#
25 lines
660 B
C#
using Ryujinx.HLE.HOS.Services.Mii.Types;
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namespace Ryujinx.HLE.HOS.Services.Mii
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{
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class DatabaseSessionMetadata
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{
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public uint InterfaceVersion;
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public ulong UpdateCounter;
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public SpecialMiiKeyCode MiiKeyCode { get; private set; }
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public DatabaseSessionMetadata(ulong updateCounter, SpecialMiiKeyCode miiKeyCode)
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{
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InterfaceVersion = 0;
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UpdateCounter = updateCounter;
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MiiKeyCode = miiKeyCode;
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}
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public bool IsInterfaceVersionSupported(uint interfaceVersion)
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{
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return InterfaceVersion >= interfaceVersion;
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}
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}
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}
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