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* Implement mii:u and mii:e entirely Co-authored-by: AcK77 <Acoustik666@gmail.com> This commit implement the mii service accurately. This is based on Ac_k work but was polished and updated to 7.x. Please note that the following calls are partially implemented: - Convert: Used to convert from old console format (Wii/Wii U/3ds) - Import and Export: this is shouldn't be accesible in production mode. * Remove some debug leftovers * Make it possible to load an arbitrary mii database from a Switch * Address gdk's comments * Reduce visibility of all the Mii code * Address Ac_K's comments * Remove the StructLayout of DatabaseSessionMetadata * Add a missing line return in DatabaseSessionMetadata * Misc fixes and style changes * Fix some issues from last commit * Fix database server metadata UpdateCounter in MarkDirty (Thanks Moose for the catch) * MountCounter should only be incremented when no error is reported * Fix FixDatabase Co-authored-by: Alex Barney <thealexbarney@gmail.com>
29 lines
547 B
C#
29 lines
547 B
C#
namespace Ryujinx.HLE.HOS.Services.Mii.Types
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{
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enum GlassType : byte
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{
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None,
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Oval,
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Wayfarer,
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Rectangle,
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TopRimless,
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Rounded,
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Oversized,
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CatEye,
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Square,
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BottomRimless,
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SemiOpaqueRounded,
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SemiOpaqueCatEye,
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SemiOpaqueOval,
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SemiOpaqueRectangle,
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SemiOpaqueAviator,
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OpaqueRounded,
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OpaqueCatEye,
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OpaqueOval,
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OpaqueRectangle,
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OpaqueAviator,
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Min = 0,
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Max = 19
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}
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}
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