Ryujinx/Ryujinx.HLE/HOS/Tamper/CodeType.cs
Nicholas Rodine 951700fdd8
Removed unused usings. (#3593)
* Removed unused usings.

* Added back using, now that it's used.

* Removed extra whitespace.
2022-08-18 18:04:54 +02:00

111 lines
3.9 KiB
C#

namespace Ryujinx.HLE.HOS.Tamper
{
/// <summary>
/// The opcodes specified for the Atmosphere Cheat VM.
/// </summary>
enum CodeType
{
/// <summary>
/// Code type 0 allows writing a static value to a memory address.
/// </summary>
StoreConstantToAddress = 0x0,
/// <summary>
/// Code type 1 performs a comparison of the contents of memory to a static value.
/// If the condition is not met, all instructions until the appropriate conditional block terminator
/// are skipped.
/// </summary>
BeginMemoryConditionalBlock = 0x1,
/// <summary>
/// Code type 2 marks the end of a conditional block (started by Code Type 1 or Code Type 8).
/// </summary>
EndConditionalBlock = 0x2,
/// <summary>
/// Code type 3 allows for iterating in a loop a fixed number of times.
/// </summary>
StartEndLoop = 0x3,
/// <summary>
/// Code type 4 allows setting a register to a constant value.
/// </summary>
LoadRegisterWithContant = 0x4,
/// <summary>
/// Code type 5 allows loading a value from memory into a register, either using a fixed address or by
/// dereferencing the destination register.
/// </summary>
LoadRegisterWithMemory = 0x5,
/// <summary>
/// Code type 6 allows writing a fixed value to a memory address specified by a register.
/// </summary>
StoreConstantToMemory = 0x6,
/// <summary>
/// Code type 7 allows performing arithmetic on registers. However, it has been deprecated by Code
/// type 9, and is only kept for backwards compatibility.
/// </summary>
LegacyArithmetic = 0x7,
/// <summary>
/// Code type 8 enters or skips a conditional block based on whether a key combination is pressed.
/// </summary>
BeginKeypressConditionalBlock = 0x8,
/// <summary>
/// Code type 9 allows performing arithmetic on registers.
/// </summary>
Arithmetic = 0x9,
/// <summary>
/// Code type 10 allows writing a register to memory.
/// </summary>
StoreRegisterToMemory = 0xA,
/// <summary>
/// Code type 0xC0 performs a comparison of the contents of a register and another value.
/// This code support multiple operand types, see below. If the condition is not met,
/// all instructions until the appropriate conditional block terminator are skipped.
/// </summary>
BeginRegisterConditionalBlock = 0xC0,
/// <summary>
/// Code type 0xC1 performs saving or restoring of registers.
/// NOTE: Registers are saved and restored to a different set of registers than the ones used
/// for the other opcodes (Save Registers).
/// </summary>
SaveOrRestoreRegister = 0xC1,
/// <summary>
/// Code type 0xC2 performs saving or restoring of multiple registers using a bitmask.
/// NOTE: Registers are saved and restored to a different set of registers than the ones used
/// for the other opcodes (Save Registers).
/// </summary>
SaveOrRestoreRegisterWithMask = 0xC2,
/// <summary>
/// Code type 0xC3 reads or writes a static register with a given register.
/// NOTE: Registers are saved and restored to a different set of registers than the ones used
/// for the other opcodes (Static Registers).
/// </summary>
ReadOrWriteStaticRegister = 0xC3,
/// <summary>
/// Code type 0xFF0 pauses the current process.
/// </summary>
PauseProcess = 0xFF0,
/// <summary>
/// Code type 0xFF1 resumes the current process.
/// </summary>
ResumeProcess = 0xFF1,
/// <summary>
/// Code type 0xFFF writes a debug log.
/// </summary>
DebugLog = 0xFFF
}
}