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* HLE: Refactoring of ApplicationLoader * Fix SDL2 Headless * Addresses gdkchan feedback * Fixes LoadUnpackedNca RomFS loading * remove useless casting * Cleanup and fixe empty application name * Remove ProcessInfo * Fixes typo * ActiveProcess to ActiveApplication * Update check * Clean using. * Use the correct filepath when loading Homebrew.npdm * Fix NRE in ProcessResult if MetaLoader is null * Add more checks for valid processId & return success * Add missing logging statement for npdm error * Return result for LoadKip() * Move error logging out of PFS load extension method This avoids logging "Could not find Main NCA" followed by "Loading main..." when trying to start hbl. * Fix GUIs not checking load results * Fix style and formatting issues * Fix formatting and wording * gtk: Refactor LoadApplication() --------- Co-authored-by: TSR Berry <20988865+TSRBerry@users.noreply.github.com>
40 lines
1.3 KiB
C#
40 lines
1.3 KiB
C#
using LibHac.Common;
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using LibHac.FsSystem;
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using LibHac.Loader;
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using LibHac.Ns;
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using Ryujinx.HLE.Loaders.Processes.Extensions;
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using ApplicationId = LibHac.Ncm.ApplicationId;
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namespace Ryujinx.HLE.Loaders.Processes
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{
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static class LocalFileSystemExtensions
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{
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public static ProcessResult Load(this LocalFileSystem exeFs, Switch device, string romFsPath = "")
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{
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MetaLoader metaLoader = exeFs.GetNpdm();
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var nacpData = new BlitStruct<ApplicationControlProperty>(1);
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ulong programId = metaLoader.GetProgramId();
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device.Configuration.VirtualFileSystem.ModLoader.CollectMods(
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new[] { programId },
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device.Configuration.VirtualFileSystem.ModLoader.GetModsBasePath(),
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device.Configuration.VirtualFileSystem.ModLoader.GetSdModsBasePath());
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if (programId != 0)
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{
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ProcessLoaderHelper.EnsureSaveData(device, new ApplicationId(programId), nacpData);
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}
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ProcessResult processResult = exeFs.Load(device, nacpData, metaLoader);
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// Load RomFS.
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if (!string.IsNullOrEmpty(romFsPath))
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{
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device.Configuration.VirtualFileSystem.LoadRomFs(processResult.ProcessId, romFsPath);
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}
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return processResult;
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}
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}
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}
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