Ryujinx/Ryujinx.Memory/WindowsShared/WindowsApiException.cs
gdkchan 95017b8c66
Support memory aliasing (#2954)
* Back to the origins: Make memory manager take guest PA rather than host address once again

* Direct mapping with alias support on Windows

* Fixes and remove more of the emulated shared memory

* Linux support

* Make shared and transfer memory not depend on SharedMemoryStorage

* More efficient view mapping on Windows (no more restricted to 4KB pages at a time)

* Handle potential access violations caused by partial unmap

* Implement host mapping using shared memory on Linux

* Add new GetPhysicalAddressChecked method, used to ensure the virtual address is mapped before address translation

Also align GetRef behaviour with software memory manager

* We don't need a mirrorable memory block for software memory manager mode

* Disable memory aliasing tests while we don't have shared memory support on Mac

* Shared memory & SIGBUS handler for macOS

* Fix typo + nits + re-enable memory tests

* Set MAP_JIT_DARWIN on x86 Mac too

* Add back the address space mirror

* Only set MAP_JIT_DARWIN if we are mapping as executable

* Disable aliasing tests again (still fails on Mac)

* Fix UnmapView4KB (by not casting size to int)

* Use ref counting on memory blocks to delay closing the shared memory handle until all blocks using it are disposed

* Address PR feedback

* Make RO hold a reference to the guest process memory manager to avoid early disposal

Co-authored-by: nastys <nastys@users.noreply.github.com>
2022-05-02 20:30:02 -03:00

24 lines
595 B
C#

using System;
namespace Ryujinx.Memory.WindowsShared
{
class WindowsApiException : Exception
{
public WindowsApiException()
{
}
public WindowsApiException(string functionName) : base(CreateMessage(functionName))
{
}
public WindowsApiException(string functionName, Exception inner) : base(CreateMessage(functionName), inner)
{
}
private static string CreateMessage(string functionName)
{
return $"{functionName} returned error code 0x{WindowsApi.GetLastError():X}.";
}
}
}