.. |
Helper
|
Miria: The Death of OpenTK 3 (#2194)
|
2021-04-14 12:28:43 +02:00 |
Image
|
Use copy dependencies for the Intel/AMD view format workaround (#2144)
|
2021-05-16 20:43:27 +02:00 |
Queries
|
End empty gl queries before returning them to the pool. (#1806)
|
2020-12-12 10:31:39 +11:00 |
BackgroundContextWorker.cs
|
Assign _backgroundContext before starting its worker thread. (#2299)
|
2021-05-20 15:29:10 +02:00 |
Buffer.cs
|
Implement clear buffer (fast path) (#1902)
|
2021-01-13 08:50:54 +11:00 |
Constants.cs
|
Fix transform feedback errors caused by host pause/resume and multiple uses (#1634)
|
2020-10-25 17:23:42 -03:00 |
Debugger.cs
|
Rename DebugLevel Performance to Slowdowns (#1450)
|
2020-08-07 15:30:06 +02:00 |
EnumConversion.cs
|
Fix incorrect GPU GL blend func values (#1612)
|
2020-10-13 14:45:41 +11:00 |
FormatInfo.cs
|
Add basic error logging to the GPU
|
2020-01-09 02:13:00 +01:00 |
FormatTable.cs
|
Implement ETC2 (RGB) texture format (#2000)
|
2021-02-08 10:23:56 +11:00 |
Framebuffer.cs
|
Use copy dependencies for the Intel/AMD view format workaround (#2144)
|
2021-05-16 20:43:27 +02:00 |
Handle.cs
|
Spanify Graphics Abstraction Layer (#1226)
|
2020-05-23 11:46:09 +02:00 |
HwCapabilities.cs
|
Merge pull request #2177 from riperiperi/feature/parallel-shader-cache
|
2021-05-19 11:39:19 -07:00 |
IOpenGLContext.cs
|
Miria: The Death of OpenTK 3 (#2194)
|
2021-04-14 12:28:43 +02:00 |
Pipeline.cs
|
Use copy dependencies for the Intel/AMD view format workaround (#2144)
|
2021-05-16 20:43:27 +02:00 |
Program.cs
|
Implement parallel host shader cache compilation.
|
2021-04-18 17:33:58 +01:00 |
Renderer.cs
|
Merge pull request #2177 from riperiperi/feature/parallel-shader-cache
|
2021-05-19 11:39:19 -07:00 |
ResourcePool.cs
|
Texture/Buffer Memory Management Improvements (#1408)
|
2020-09-10 16:44:04 -03:00 |
Ryujinx.Graphics.OpenGL.csproj
|
Miria: The Death of OpenTK 3 (#2194)
|
2021-04-14 12:28:43 +02:00 |
Shader.cs
|
Use explicit buffer and texture bindings on shaders (#1666)
|
2020-11-08 12:10:00 +01:00 |
Sync.cs
|
Only flush commands when creating sync on Intel/AMD (windows) (#2165)
|
2021-04-03 11:10:37 +11:00 |
VertexArray.cs
|
Avoid some redundant GL calls (#1958)
|
2021-01-27 08:44:07 +11:00 |
VertexBuffer.cs
|
Initial work
|
2020-01-09 02:13:00 +01:00 |
Window.cs
|
Miria: The Death of OpenTK 3 (#2194)
|
2021-04-14 12:28:43 +02:00 |