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* Initial implementation of NvMap/NvHostCtrl * More work on NvHostCtrl * Refactoring of nvservices, move GPU Vmm, make Vmm per-process, refactor most gpu devices, move Gpu to Core, fix CbBind * Implement GetGpuTime, support CancelSynchronization, fix issue on InsertWaitingMutex, proper double buffering support (again, not working properly for commercial games, only hb) * Try to fix perf regression reading/writing textures, moved syncpts and events to a UserCtx class, delete global state when the process exits, other minor tweaks * Remove now unused code, add comment about probably wrong result codes |
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.. | ||
Exceptions | ||
Handles | ||
Ipc | ||
Kernel | ||
Services | ||
Utilities | ||
AppletStateMgr.cs | ||
ErrorCode.cs | ||
ErrorModule.cs | ||
GlobalStateTable.cs | ||
Homebrew.cs | ||
Horizon.cs | ||
IdDictionary.cs | ||
MemoryAllocator.cs | ||
MemoryRegions.cs | ||
MemoryType.cs | ||
Process.cs | ||
ServiceCtx.cs | ||
SystemLanguage.cs | ||
SystemStateMgr.cs |