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https://github.com/Ryujinx/Ryujinx.git
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42 lines
1.2 KiB
C#
42 lines
1.2 KiB
C#
using System.Collections.Generic;
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using System.Collections.ObjectModel;
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using System.IO;
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using System.Text;
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namespace Ryujinx.HLE.Loaders.Npdm
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{
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class ServiceAccessControl
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{
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public IReadOnlyDictionary<string, bool> Services { get; private set; }
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public ServiceAccessControl(Stream Stream, int Offset, int Size)
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{
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Stream.Seek(Offset, SeekOrigin.Begin);
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BinaryReader Reader = new BinaryReader(Stream);
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int ByteReaded = 0;
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Dictionary<string, bool> Services = new Dictionary<string, bool>();
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while (ByteReaded != Size)
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{
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byte ControlByte = Reader.ReadByte();
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if (ControlByte == 0)
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{
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break;
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}
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int Length = (ControlByte & 0x07) + 1;
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bool RegisterAllowed = (ControlByte & 0x80) != 0;
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Services.Add(Encoding.ASCII.GetString(Reader.ReadBytes(Length), 0, Length), RegisterAllowed);
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ByteReaded += Length + 1;
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}
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this.Services = new ReadOnlyDictionary<string, bool>(Services);
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}
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}
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}
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