Ryujinx/Ryujinx.HLE/HOS/Services/Hid/HidDevices/KeyboardDevice.cs
mageven 2365ddfc36
HID SharedMem Rework (#1003)
* Delete old HLE.Input

* Add new HLE Input.

git shows Hid.cs as modified because of the same name. It is new.

* Change HID Service

* Change Ryujinx UI to reflect new Input

* Add basic ControllerApplet

* Add DebugPad

Should fix Kirby Star Allies

* Address Ac_K's comments

* Moved all of HLE.Input to Services.Hid
* Separated all structs and enums each to a file
* Removed vars
* Made some naming changes to align with switchbrew
* Added official joycon colors

As an aside, fixed a mistake in touchscreen headers and added checks to
important SharedMem structs at init time.

* Further address Ac_K's comments

* Addressed gdkchan's and some more Ac_K's comments

* Address AcK's review comments

* Address AcK's second review comments

* Replace missed Marshal.SizeOf and address gdkchan's comments
2020-04-03 11:10:02 +11:00

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1 KiB
C#

namespace Ryujinx.HLE.HOS.Services.Hid
{
public class KeyboardDevice : BaseDevice
{
public KeyboardDevice(Switch device, bool active) : base(device, active) { }
public unsafe void Update(KeyboardInput keyState)
{
ref ShMemKeyboard keyboard = ref _device.Hid.SharedMemory.Keyboard;
int currentIndex = UpdateEntriesHeader(ref keyboard.Header, out int previousIndex);
if (!Active)
{
return;
}
ref KeyboardState currentEntry = ref keyboard.Entries[currentIndex];
KeyboardState previousEntry = keyboard.Entries[previousIndex];
currentEntry.SampleTimestamp = previousEntry.SampleTimestamp + 1;
currentEntry.SampleTimestamp2 = previousEntry.SampleTimestamp2 + 1;
for (int i = 0; i < 8; ++i)
{
currentEntry.Keys[i] = (uint)keyState.Keys[i];
}
currentEntry.Modifier = (ulong)keyState.Modifier;
}
}
}