Ryujinx/Ryujinx.Graphics.Gpu
2020-01-09 02:13:00 +01:00
..
Engine Fix some shader disposal issues 2020-01-09 02:13:00 +01:00
Image Fix some spelling mistakes 2020-01-09 02:13:00 +01:00
Memory Fix some spelling mistakes 2020-01-09 02:13:00 +01:00
Shader Fix some shader disposal issues 2020-01-09 02:13:00 +01:00
State Fix some spelling mistakes 2020-01-09 02:13:00 +01:00
ClassId.cs Add XML documentation to Ryujinx.Graphics.Gpu 2020-01-09 02:13:00 +01:00
Constants.cs Address PR feedback 2020-01-09 02:13:00 +01:00
DmaPusher.cs Address PR feedback 2020-01-09 02:13:00 +01:00
GpuContext.cs Re-add NVDEC project (not integrated) 2020-01-09 02:13:00 +01:00
GraphicsConfig.cs Add XML documentation to Ryujinx.Graphics.Gpu 2020-01-09 02:13:00 +01:00
MacroInterpreter.cs Fix some spelling mistakes 2020-01-09 02:13:00 +01:00
MethodParams.cs Add XML documentation to Ryujinx.Graphics.Gpu 2020-01-09 02:13:00 +01:00
NvGpuFifo.cs Fix some spelling mistakes 2020-01-09 02:13:00 +01:00
NvGpuFifoMeth.cs Add XML documentation to Ryujinx.Graphics.Gpu 2020-01-09 02:13:00 +01:00
Ryujinx.Graphics.Gpu.csproj Initialize GPU physical memory accessor from KProcess, to allow homebrew that never maps anything on the GPU to work 2020-01-09 02:13:00 +01:00
Window.cs Add XML documentation to Ryujinx.Graphics.Gpu 2020-01-09 02:13:00 +01:00