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* return correct size of ASTC 5x5, 6x6, 8x8, 10x10 and 12x12 * return correct Bytes Per Pixel * Use method in order to get CompressedTextureSize * Add Read16BptCompressedTexture method * add Bpb integer argument |
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.. | ||
Gpu | ||
Hid | ||
Loaders | ||
Logging | ||
OsHle | ||
Settings | ||
PerformanceStatistics.cs | ||
Ryujinx.HLE.csproj | ||
Switch.cs | ||
VirtualFileSystem.cs |