Ryujinx/ARMeilleure/Decoders/OpCodeAluRs.cs
gdkchan 2f16491712
Get rid of Reflection.Emit dependency on CPU and Shader projects (#1626)
* Get rid of Reflection.Emit dependency on CPU and Shader projects

* Remove useless private sets

* Missed those due to the alignment
2020-10-21 09:13:44 -03:00

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C#

namespace ARMeilleure.Decoders
{
class OpCodeAluRs : OpCodeAlu, IOpCodeAluRs
{
public int Shift { get; }
public int Rm { get; }
public ShiftType ShiftType { get; }
public new static OpCode Create(InstDescriptor inst, ulong address, int opCode) => new OpCodeAluRs(inst, address, opCode);
public OpCodeAluRs(InstDescriptor inst, ulong address, int opCode) : base(inst, address, opCode)
{
int shift = (opCode >> 10) & 0x3f;
if (shift >= GetBitsCount())
{
Instruction = InstDescriptor.Undefined;
return;
}
Shift = shift;
Rm = (opCode >> 16) & 0x1f;
ShiftType = (ShiftType)((opCode >> 22) & 0x3);
}
}
}