Ryujinx/Ryujinx.HLE/HOS/Services/Account/Acc/Types/UserId.cs
Thog 3b531de670
Implement mii:u and mii:e entirely (#955)
* Implement mii:u and mii:e entirely

Co-authored-by: AcK77 <Acoustik666@gmail.com>

This commit implement the mii service accurately.

This is based on Ac_k work but was polished and updated to 7.x.

Please note that the following calls are partially implemented:

- Convert: Used to convert from old console format (Wii/Wii U/3ds)
- Import and Export: this is shouldn't be accesible in production mode.

* Remove some debug leftovers

* Make it possible to load an arbitrary mii database from a Switch

* Address gdk's comments

* Reduce visibility of all the Mii code

* Address Ac_K's comments

* Remove the StructLayout of DatabaseSessionMetadata

* Add a missing line return in DatabaseSessionMetadata

* Misc fixes and style changes

* Fix some issues from last commit

* Fix database server metadata UpdateCounter in MarkDirty (Thanks Moose for the catch)

* MountCounter should only be incremented when no error is reported

* Fix FixDatabase

Co-authored-by: Alex Barney <thealexbarney@gmail.com>
2020-03-02 09:56:01 +11:00

87 lines
No EOL
2.1 KiB
C#

using LibHac.Account;
using Ryujinx.HLE.Utilities;
using System;
using System.IO;
using System.Linq;
using System.Runtime.InteropServices;
namespace Ryujinx.HLE.HOS.Services.Account.Acc
{
[StructLayout(LayoutKind.Sequential)]
public struct UserId : IEquatable<UserId>
{
public readonly long High;
public readonly long Low;
public bool IsNull => (Low | High) == 0;
public UserId(long low, long high)
{
Low = low;
High = high;
}
public UserId(byte[] bytes)
{
High = BitConverter.ToInt64(bytes, 0);
Low = BitConverter.ToInt64(bytes, 8);
}
public UserId(string hex)
{
if (hex == null || hex.Length != 32 || !hex.All("0123456789abcdefABCDEF".Contains))
{
throw new ArgumentException("Invalid Hex value!", nameof(hex));
}
Low = Convert.ToInt64(hex.Substring(16), 16);
High = Convert.ToInt64(hex.Substring(0, 16), 16);
}
public void Write(BinaryWriter binaryWriter)
{
binaryWriter.Write(High);
binaryWriter.Write(Low);
}
public override string ToString()
{
return High.ToString("x16") + Low.ToString("x16");
}
public static bool operator ==(UserId x, UserId y)
{
return x.Equals(y);
}
public static bool operator !=(UserId x, UserId y)
{
return !x.Equals(y);
}
public override bool Equals(object obj)
{
return obj is UserId userId && Equals(userId);
}
public bool Equals(UserId cmpObj)
{
return Low == cmpObj.Low && High == cmpObj.High;
}
public override int GetHashCode()
{
return HashCode.Combine(Low, High);
}
public readonly Uid ToLibHacUid()
{
return new Uid((ulong)High, (ulong)Low);
}
public readonly UInt128 ToUInt128()
{
return new UInt128(Low, High);
}
}
}