08831eecf7
* IPC refactor part 3 + 4: New server HIPC message processor with source generator based serialization * Make types match on calls to AlignUp/AlignDown * Formatting * Address some PR feedback * Move BitfieldExtensions to Ryujinx.Common.Utilities and consolidate implementations * Rename Reader/Writer to SpanReader/SpanWriter and move to Ryujinx.Common.Memory * Implement EventType * Address more PR feedback * Log request processing errors since they are not normal * Rename waitable to multiwait and add missing lock * PR feedback * Ac_K PR feedback
57 lines
No EOL
1.9 KiB
C#
57 lines
No EOL
1.9 KiB
C#
using Ryujinx.HLE.HOS.Ipc;
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using Ryujinx.HLE.HOS.Services.Pcv.Clkrst.ClkrstManager;
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using Ryujinx.HLE.HOS.Services.Pcv.Types;
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using Ryujinx.Horizon.Common;
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using System;
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namespace Ryujinx.HLE.HOS.Services.Pcv.Clkrst
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{
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[Service("clkrst")] // 8.0.0+
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[Service("clkrst:i")] // 8.0.0+
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class IClkrstManager : IpcService
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{
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private int _moduleStateTableEventHandle = 0;
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public IClkrstManager(ServiceCtx context) { }
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[CommandHipc(0)]
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// OpenSession(u32 device_code, u32 unk) -> object<nn::clkrst::IClkrstSession>
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public ResultCode OpenSession(ServiceCtx context)
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{
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DeviceCode deviceCode = (DeviceCode)context.RequestData.ReadUInt32();
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uint unknown = context.RequestData.ReadUInt32();
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// TODO: Service checks the deviceCode and the unk value.
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MakeObject(context, new IClkrstSession(deviceCode, unknown));
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return ResultCode.Success;
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}
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[CommandHipc(4)]
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// GetModuleStateTableEvent() -> handle<copy>
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public ResultCode GetModuleStateTableEvent(ServiceCtx context)
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{
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if (_moduleStateTableEventHandle == 0)
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{
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if (context.Process.HandleTable.GenerateHandle(context.Device.System.IirsSharedMem, out _moduleStateTableEventHandle) != Result.Success)
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{
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throw new InvalidOperationException("Out of handles!");
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}
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}
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context.Response.HandleDesc = IpcHandleDesc.MakeCopy(_moduleStateTableEventHandle);
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return ResultCode.Success;
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}
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[CommandHipc(5)]
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// GetModuleStateTableMaxCount() -> u32 max_count
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public ResultCode GetModuleStateTableMaxCount(ServiceCtx context)
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{
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context.ResponseData.Write(26u);
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return ResultCode.Success;
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}
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}
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} |