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* Change SMAA filter texture clear method * Alpha should be 1 * Delete more unnecessary code |
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.. | ||
Shaders | ||
Textures | ||
FsrScalingFilter.cs | ||
FxaaPostProcessingEffect.cs | ||
IPostProcessingEffect.cs | ||
IScalingFilter.cs | ||
SmaaConstants.cs | ||
SmaaPostProcessingEffect.cs |